Staredit Network > Forums > Modding Discussion > Topic: Looking for the zerglot
Looking for the zerglot
Aug 18 2022, 5:23 pm
By: UndeadStar  

Aug 18 2022, 5:23 pm UndeadStar Post #1



Hi,

A long time ago, back in the big era of Starcraft with lots of mods sites around and sometimes single sprite change mods, I remember there was a mod, visual only I think, that turned the zergling into a zerglot: a zergling with things that look like protoss/zealot gear (maybe also psi blades).

For nostalgia and symbolic reasons, I tried looking around for a remnant of it, but failed.

Maybe someone would happen to have it in their internal files?
I would be grateful if I could get it in this case.




Aug 19 2022, 4:44 pm Voyager7456 Post #2

Responsible for my own happiness? I can't even be responsible for my own breakfast


This one?



all i am is a contrary canary
but i'm crazy for you
i watched you cradling a tissue box
sneezing and sniffling, you were still a fox


Modding Resources: The Necromodicon [WIP] | Mod Night
My Projects: SCFC | ARAI | Excision [WIP] | SCFC2 [BETA] | Robots vs. Humans | Leviathan Wakes [BETA]


Aug 20 2022, 8:38 am IlyaSnopchenko Post #3

The Curious

Or is it a zealing? :)
BTW I see the pre-beta spire there too, cool.



Trial and error... mostly error.

Aug 20 2022, 9:51 am UndeadStar Post #4



Not sure it's exactly the one I was looking for, but good to see something that could be it.
Thank you :cool2:




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[2026-7-18. : 2:27 am]
Symmetry -- https://staredit.net/topic/18903/ THE REVIEWS ARE HERE! "ok these are pretty good memes" - ssj9Kevin
[2026-7-17. : 2:58 pm]
Ultraviolet -- Symmetry
Symmetry shouted: Man I wish we had this tech back in the day when people played ums lmao
fr fr
[2026-7-17. : 2:39 am]
Symmetry -- Man I wish we had this tech back in the day when people played ums lmao
[2026-7-16. : 6:28 am]
NudeRaider -- EUD actions, specifically. The conditions remained. Today we can even have actions again, but they're all virtualized/whitelisted (not sure on the actual technical implementation) so you can only use them for specific intended purposed, not arbitrary code injections.
[2026-7-16. : 6:26 am]
NudeRaider -- I mean yes, maps - through EUDs - were theoretically able to do that as well, but that was patched quickly.
[2026-7-16. : 6:25 am]
NudeRaider -- Symmetry
Symmetry shouted: Ohhh imagine a SC map that could delete itself
not the map, the editor
[2026-7-16. : 2:28 am]
Symmetry -- I vaguely remember Voy doing some ACE back in the day, but I had no idea EUDs could do that kind of shit. I am very much catching up on the technology
[2026-7-16. : 2:28 am]
Symmetry -- Ohhh imagine a SC map that could delete itself
[2026-7-15. : 8:51 pm]
NudeRaider -- Symmetry
Symmetry shouted: NudeRaider Is EUD editor capable of writing shit onto the player's harddrive? That seems like it would be dangerous
yeah an editor that isn't allowed to write files sounds rather pointless, so I'd assume it can. Like most other programs too btw. and yes, obviously that's dangerous, but also kinda necessary. MS introduced that virtualization for exactly that reason.
[2026-7-15. : 4:10 am]
Ultraviolet -- I don't think so. I think they shut that shit down after 1.16, maybe even earlier
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