sc bugs
Jun 21 2021, 3:39 pm
By: C(a)HeK  

Jun 21 2021, 3:39 pm C(a)HeK Post #1



finally i made bugs himself, but this is first
can you make a bugs?



UPDATE: playlist with bugs - https://www.youtube.com/playlist?list=PLvj8rhscGCvSWjs1-WYy1LoaLS7YN7X8W

Post has been edited 1 time(s), last time on Jul 1 2021, 6:51 am by C(a)HeK.



Hello everyone, friends. You can call me Alexander. :)
Additional Story Series creator
Maps & Info - https://disk.yandex.ru/d/8yj1Y_ddxE9FIA
Videos - https://www.youtube.com/playlist?list=PLvj8rhscGCvTrcYKVyvvMP7uTxlkSjMzz

Jun 21 2021, 3:58 pm C(a)HeK Post #2



it works lol



Post has been edited 1 time(s), last time on Jun 21 2021, 4:24 pm by C(a)HeK.



Hello everyone, friends. You can call me Alexander. :)
Additional Story Series creator
Maps & Info - https://disk.yandex.ru/d/8yj1Y_ddxE9FIA
Videos - https://www.youtube.com/playlist?list=PLvj8rhscGCvTrcYKVyvvMP7uTxlkSjMzz

Jun 23 2021, 8:01 pm Ultraviolet Post #3

We do a little trolling

I didn't realize this still worked in present version SC, I thought they patched out drone flight stuff a long time ago. What's the technique?



My Projects:

Impossible Ultraviolet | Impossible UV 2 | Impossible UV 3
Mercenaries 2020 | Mercenaries III
Squad Defense

Legacy Projects (No guarantee of functionality in modern SC):

Pixel Adventure 2 | Space Snipers | Control the Ball

______________________________________________

Join me in Torn City

Jun 24 2021, 3:38 am C(a)HeK Post #4



Quote from Ultraviolet
I didn't realize this still worked in present version SC, I thought they patched out drone flight stuff a long time ago. What's the technique?

1) setup minimum game speed for controlling your actions
2) you need geyser without extractor
3) also you need seeing minerals where you want to go your drone
4) set 2 actions through shift (1 - build extractor, 2 - go to the minerals)
5) when drone will start build, stop this action
6) if you pressed stop many times, you can stop the drone from mining, otherwise everything will work out



Hello everyone, friends. You can call me Alexander. :)
Additional Story Series creator
Maps & Info - https://disk.yandex.ru/d/8yj1Y_ddxE9FIA
Videos - https://www.youtube.com/playlist?list=PLvj8rhscGCvTrcYKVyvvMP7uTxlkSjMzz

Jun 25 2021, 9:16 am C(a)HeK Post #5



drone bug in videos

classic



remastered





Hello everyone, friends. You can call me Alexander. :)
Additional Story Series creator
Maps & Info - https://disk.yandex.ru/d/8yj1Y_ddxE9FIA
Videos - https://www.youtube.com/playlist?list=PLvj8rhscGCvTrcYKVyvvMP7uTxlkSjMzz

Jun 26 2021, 2:12 am Ultraviolet Post #6

We do a little trolling

Oof. Looks like they at least patched it to make it incredibly inconvenient to use. You used to be able to aim a drone at any location, mineral or no, vision or no and you didn't have to fiddle with telling the drone to stop because you could just get enough mins to build the extractor and then spend them before attempting to build the extractor and it would go like that.

To answer the OP question: another bug which can have some limited usefulness is you can add perma-cloak to zerg units by unburrowing them exactly as an arbiter's cloaking field comes into range with the zerg unit. The timing can be a little difficult to learn, but once you get it, it's pretty straightforward. And perma-cloaked Devouring Ones and Hunter Killers are pretty deadly forces. Burrowing and unburrowing the zerg unit again removes the cloak effect.



My Projects:

Impossible Ultraviolet | Impossible UV 2 | Impossible UV 3
Mercenaries 2020 | Mercenaries III
Squad Defense

Legacy Projects (No guarantee of functionality in modern SC):

Pixel Adventure 2 | Space Snipers | Control the Ball

______________________________________________

Join me in Torn City

Jun 26 2021, 8:26 am C(a)HeK Post #7



Quote from Ultraviolet
Oof. Looks like they at least patched it to make it incredibly inconvenient to use. You used to be able to aim a drone at any location, mineral or no, vision or no and you didn't have to fiddle with telling the drone to stop because you could just get enough mins to build the extractor and then spend them before attempting to build the extractor and it would go like that.
you can send the drone anywhere, even if the map is closed

Quote from Ultraviolet
To answer the OP question: another bug which can have some limited usefulness is you can add perma-cloak to zerg units by unburrowing them exactly as an arbiter's cloaking field comes into range with the zerg unit. The timing can be a little difficult to learn, but once you get it, it's pretty straightforward. And perma-cloaked Devouring Ones and Hunter Killers are pretty deadly forces. Burrowing and unburrowing the zerg unit again removes the cloak effect.

it works in both versions





Hello everyone, friends. You can call me Alexander. :)
Additional Story Series creator
Maps & Info - https://disk.yandex.ru/d/8yj1Y_ddxE9FIA
Videos - https://www.youtube.com/playlist?list=PLvj8rhscGCvTrcYKVyvvMP7uTxlkSjMzz

Jun 27 2021, 10:15 pm Luigi Post #8

In God I trust.

I'm gonna try both bugs.
:c :c :c (Drone face).



I'm the creator of StarCraft Adventures.
For Spanish version "Aventuras de StarCraft":
Aventuras de StarCraft (blog)

Jul 1 2021, 6:50 am C(a)HeK Post #9



I made playlist with bugs, you can watch if you want.
I speak Russian, but you can just ignore commentaries.

https://www.youtube.com/playlist?list=PLvj8rhscGCvSWjs1-WYy1LoaLS7YN7X8W

If you know any bugs, let me know.



Hello everyone, friends. You can call me Alexander. :)
Additional Story Series creator
Maps & Info - https://disk.yandex.ru/d/8yj1Y_ddxE9FIA
Videos - https://www.youtube.com/playlist?list=PLvj8rhscGCvTrcYKVyvvMP7uTxlkSjMzz

Jul 2 2021, 10:47 pm Luigi Post #10

In God I trust.

I'll definitely check the playlist. Thanks.



I'm the creator of StarCraft Adventures.
For Spanish version "Aventuras de StarCraft":
Aventuras de StarCraft (blog)

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