Staredit Network > Forums > SC1 Terrain > Topic: Basic but good-looking
Basic but good-looking
Aug 28 2007, 3:50 pm
By: Cob  

Aug 31 2007, 10:12 pm Falkoner Post #21



Trust me, he isn't new to this, check out his first post at Maplantis and you'll see what I mean, I think he was just testing out these transitions and thought it looked good, and while it does, it isn't what most people like :P



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Sep 1 2007, 2:52 pm Cob Post #22



Jello-Jigglers and Falkoner are right. I didn't make this for you guys to say : OMG HE SO GOD DAMN GOOD !

I just wanted to do some clean and neat blends that look good. ^^




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Sep 1 2007, 3:56 pm Zell. Post #23



good for you cob. I on the other hand do terrain, because I don't like WoodenFire. and in my spite I found it challenging, and fun.



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Sep 4 2007, 10:10 pm Phobia Post #24



I think it looks like everything except the water is on the same level. I would like to see more details and signs that there are higher parts and lower parts. Anyhow it's nice overall



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Sep 5 2007, 8:40 pm Cob Post #25



Maybe because everything IS on the same level ?



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Sep 5 2007, 10:47 pm Jello-Jigglers Post #26



No Cob lol! I think he was suggesting that you add more levels to the piece :)



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Sep 5 2007, 11:09 pm Cob Post #27



Well, ok then.



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Symmetry -- Man I wish we had this tech back in the day when people played ums lmao
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