Here are the latest files.
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what was the city map you were working on
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It's a zombie map but I'm no longer doing mapping.
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Great works there! Nice to see - and to know that stuff like this is possible, even though I'm not going to dabble in any of this.
Trial and error... mostly error.

Basic 3 terrain blending with octagonal structure formations.
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Post has been edited 3 time(s), last time on Jul 9 2022, 12:28 pm by Sie_Sayoka.
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Here's some jungle stuff. Map isn't really organized but most of the finished blends have a null border. It covers most transitions.



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Find Me On Discord (Brood War UMS Community & Staredit Network)
Those are some sexy blends; the water temple is a particular highlight.
To quote an anime character, "So cool! So unbelievably cool!"
Thank you Sayoka for inventing these and making them public. If I ever borrow a leaf from this book for a project, I'll give you a credit again.
Trial and error... mostly error.
Badlands version of the Jungle blends I did earlier. Big thanks to Farty for helping me convert the tiles. Because it's converted there's a lot of null tiles that correspond to jungle-only but I've cleaned up a lot of the ones that wouldn't take much time.
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Full badlands city map. Meant to be viewed in HD, in SD some blends (maybe 10%) would look bad. Does include a lot of sprites which I usually don't use but most blends don't really need them. Contains a lot of novel blends. Map was made with the intention of creep mechanics which is why the streets are very wide and most areas are buildable.
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Post has been edited 1 time(s), last time on May 25 2025, 8:55 am by Sie_Sayoka.
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