EUD ERROR
Dec 14 2018, 3:48 am
By: RdeRenato  

Dec 14 2018, 3:48 am RdeRenato Post #1

I am Renato

THIS PROBLEM APPEARS ANY TIME :flamer:



Build failed. Please check the log for details.
Loading eps compiler from D:\GAMES\scXE2.6\euddraft0.8.2.9\libepScriptLib.dll
euddraft 0.8.2.9 : Simple eudplib plugin system
- This program follows MIT License. See license.txt
- Press SHIFT to force check update while opening euddraft.
---------- Loading plugins... ----------
Loading map D:\GAMES\scXE2.6\EUD Editor2 0.17.8.2\Data\temp\map.scx
Loading plugin EUDEditor.py...
Loading plugin TriggerEditor.eps...
[epScript] Compiling "TriggerEditor.eps"...
[epScript] Compiling "BGMPlayer.eps"...
Loading plugin dataDumper...
- Loading file "D:\GAMES\scXE2.6\EUD Editor2 0.17.8.2\Data\temp\RequireData"...
--------- Injecting plugins... ---------
==========================================
[Error] 'charmap' codec can't encode character '\ucc70' in position 51: character maps to <undefined> Traceback (most recent call last):
File "C:\Python34\lib\encodings\cp1252.py", line 19, in encode
UnicodeEncodeError: 'charmap' codec can't encode character '\ucc70' in position 51: character maps to <undefined>

Press Enter to continue...



:unsure: i am RdeRenato, a veteran noob

Dec 14 2018, 6:18 pm MTiger156 Post #2

Veteran Mapper

(Assuming this is from EUD Editor 2, with auto-compile on save) I use to encounter this when enabling certain plugins. After digging deep into the code and talking to a Dev, I figured out that its a translation error, meaning it got bugged when the engine was translated to English. The "character maps to <undefined>" message is the identifying factor of this kind of bug. There was an attempt to get it patched, but I never heard any more about it.

If this error is hitting without plugins, then there is something more bizarre going on...




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