Staredit Network > Forums > SC1 UMS Mapmaking Assistance > Topic: EUD Editor "TriggerEditor.eps" error
EUD Editor "TriggerEditor.eps" error
Oct 5 2018, 12:38 pm
By: TurtleMountain  

Oct 5 2018, 12:38 pm TurtleMountain Post #1



Whenever I click Insert I get this error or some variation of it,

https://i.imgur.com/GkfWOQG.png

First time messing with EUD Editor so I dunno if im doing something wrong or what, just trying to change a unit's weapon.

Post has been edited 1 time(s), last time on Oct 5 2018, 12:43 pm by TurtleMountain.



None.

Oct 5 2018, 1:07 pm MTiger156 Post #2

Veteran Mapper

Just a random stab at the error message:
Perhaps missing something called "cputf8.pyc". Looks like it should exist at (eudDraft directory)\lib\eudplib\eudlib\stringf




Oct 5 2018, 1:17 pm Roy Post #3

An artist's depiction of an Extended Unit Death

Judging from your file paths, I'm guessing you cloned the git repo for euddraft instead of downloading a zipped release. Maybe you're not using the right version of euddraft?

Link to 0.8.2.4, from the EUD Editor 2 post: https://github.com/phu54321/euddraft/blob/master/latest/euddraft0.8.2.4.zip

All versions: https://github.com/phu54321/euddraft/tree/master/latest

I quickly tinkered around in EUD Editor 2 pointing at version 0.8.2.6 of euddraft and was able to change a Marine's weapon to a Siege Tank's.




Oct 5 2018, 1:30 pm TurtleMountain Post #4



Quote from MTiger156
Just a random stab at the error message:
Perhaps missing something called "cputf8.pyc". Looks like it should exist at (eudDraft directory)\lib\eudplib\eudlib\stringf

Quote from Roy
Judging from your file paths, I'm guessing you cloned the git repo for euddraft instead of downloading a zipped release. Maybe you're not using the right version of euddraft?

Link to 0.8.2.4, from the EUD Editor 2 post: https://github.com/phu54321/euddraft/blob/master/latest/euddraft0.8.2.4.zip

All versions: https://github.com/phu54321/euddraft/tree/master/latest

I quickly tinkered around in EUD Editor 2 pointing at version 0.8.2.6 of euddraft and was able to change a Marine's weapon to a Siege Tank's.

Thanks for the answers, and yeah you're right Roy. It's working now, I feel so stupid xD.



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[2026-7-18. : 2:27 am]
Symmetry -- https://staredit.net/topic/18903/ THE REVIEWS ARE HERE! "ok these are pretty good memes" - ssj9Kevin
[2026-7-17. : 2:58 pm]
Ultraviolet -- Symmetry
Symmetry shouted: Man I wish we had this tech back in the day when people played ums lmao
fr fr
[2026-7-17. : 2:39 am]
Symmetry -- Man I wish we had this tech back in the day when people played ums lmao
[2026-7-16. : 6:28 am]
NudeRaider -- EUD actions, specifically. The conditions remained. Today we can even have actions again, but they're all virtualized/whitelisted (not sure on the actual technical implementation) so you can only use them for specific intended purposed, not arbitrary code injections.
[2026-7-16. : 6:26 am]
NudeRaider -- I mean yes, maps - through EUDs - were theoretically able to do that as well, but that was patched quickly.
[2026-7-16. : 6:25 am]
NudeRaider -- Symmetry
Symmetry shouted: Ohhh imagine a SC map that could delete itself
not the map, the editor
[2026-7-16. : 2:28 am]
Symmetry -- I vaguely remember Voy doing some ACE back in the day, but I had no idea EUDs could do that kind of shit. I am very much catching up on the technology
[2026-7-16. : 2:28 am]
Symmetry -- Ohhh imagine a SC map that could delete itself
[2026-7-15. : 8:51 pm]
NudeRaider -- Symmetry
Symmetry shouted: NudeRaider Is EUD editor capable of writing shit onto the player's harddrive? That seems like it would be dangerous
yeah an editor that isn't allowed to write files sounds rather pointless, so I'd assume it can. Like most other programs too btw. and yes, obviously that's dangerous, but also kinda necessary. MS introduced that virtualization for exactly that reason.
[2026-7-15. : 4:10 am]
Ultraviolet -- I don't think so. I think they shut that shit down after 1.16, maybe even earlier
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