Unit stacking
Sep 27 2018, 5:58 pm
By: dazed  

Sep 27 2018, 5:58 pm dazed Post #1



Few questions:

-Is it possible to create triggers to force units to automatically destack if they stack, with say an overlord, larva etc.

- how do you edit unit supplies?

-can/how do you edit spell duration, effects, cost. etc?



None.

Sep 27 2018, 11:14 pm Septhiroth Post #2



Quote from dazed
Few questions:

- how do you edit unit supplies?

-can/how do you edit spell duration, effects, cost. etc?

Yes you can, But they have to been done through using EUDs.



None.

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Moose -- Apos
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yes I was playing with the parser lmao
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Zycorax -- :hurr: :wob:
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Apos -- Did my :wob: below get eaten?
[09:52 pm]
Apos --
[01:13 pm]
Oh_Man -- NimoStar
NimoStar shouted: yes, all animations for protoss and zerg should be there, unless I missed any
daymn, impressive
[2026-8-14. : 12:03 pm]
NudeRaider -- define "completely fucked" - could also be a good thing :teach:
[2026-8-14. : 4:23 am]
NimoStar -- yes, all animations for protoss and zerg should be there, unless I missed any
[2026-8-14. : 12:43 am]
Moose -- Dem0n
Dem0n shouted: Moose, you ever go to sleep knowing that you're completely fucked for the next day? I do it every night.
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[2026-8-13. : 4:20 pm]
Oh_Man -- did you give all animations for researching/recruiting buildings for protoss and zerg?
[2026-8-13. : 1:52 pm]
NimoStar -- prerelease of improves 1.16.1
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