Staredit Network > Forums > SC1 UMS Mapmaking Assistance > Topic: Give unit trigger and ally status
Give unit trigger and ally status
Jul 13 2017, 11:26 am
By: Oh_Man  

Jul 13 2017, 11:26 am Oh_Man Post #1

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So I've noticed something about SC and I couldn't find info on the quirks and info page. Basically, for unknowns reasons, transferring a unit from a allied computer player to enemy computer player makes the given units "passive". They are now enemy, and can be fired on, but don't fire back. What causes this, I'm not actually sure, because sometimes they fire back and sometimes they don't.

Anyone know anything about this behaviour??




Jul 14 2017, 6:01 am rockz Post #2

ᴄʜᴇᴇsᴇ ɪᴛ!

I think it's a bug with orders. Giving units has a tendency to get the unit "stuck" to where it can't move at all. I believe you should be able to move the unit and it will fix the issue.



"Parliamentary inquiry, Mr. Chairman - do we have to call the Gentleman a gentleman if he's not one?"

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[2026-6-23. : 3:29 am]
DarkenedFantasies -- Probably just didn't care. For example, at some point before release, they've updated the graphics of some of the Protoss buildings (Forge, CyberCore, Citadel, Observatory, Arbiter Tribunal), but instead of properly re-rendering them with edited 3D models, they did crappy copy-paste jobs on the rendered graphics.
[2026-6-22. : 8:35 pm]
Ultraviolet -- :wob:
[2026-6-21. : 11:38 pm]
Symmetry -- :wob:
[2026-6-21. : 4:56 am]
Ultraviolet -- I suppose we'll likely never know, but my guess would be that they already saw it operating successfully and there was no monetary incentive to finish the original work. And the dev cycle in old school Blizzard was so hectic, it's possible it just got forgotten about after the original game got released. Plus there's an element of existing MPQ files that were packaged with the original discs becoming outdated if they updated it. And it's not like they remade the original MPQs, they just made new ones for BW specifically
[2026-6-21. : 4:26 am]
Oh_Man -- so that makes me think maybe the theory they are unfinished is not true and its a deliberate design decision, coz why not finish them wen ur making brood war?
[2026-6-21. : 4:25 am]
Oh_Man -- the thing is thos buildings are from classic. that means they went ahead and made brood war without ever finishing the 'unfinished' buildings
[2026-6-20. : 6:15 pm]
Ultraviolet -- Yeah he's talked about a lot of that stuff in his casts before. It seems plausible. Especially knowing how Blizzard of yesteryear operated.
[2026-6-20. : 3:47 pm]
NudeRaider -- to clarify: couldn't recall the behavior for every single Protoss building but I was aware the disparity exists.
[2026-6-20. : 3:43 pm]
NudeRaider -- Contained nothing new for me. Didn't know all building's behavior, but very much all unit's. Also Terran balance whine - also nothing new :lol:
[2026-6-19. : 9:57 am]
Oh_Man -- makes me wonder if SEN knows anything about the topic
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