Staredit Network > Forums > SC1 UMS Mapmaking Assistance > Topic: Do EUD's get triggered while watching a replay?
Do EUD's get triggered while watching a replay?
Oct 27 2015, 12:16 am
By: 3oDAtlas  

Oct 27 2015, 12:16 am 3oDAtlas Post #1



So I have an odd question... I have a map that has several EUD's for anti hacking. The game plays out 100% without the EUD firing (So no hacks detected) but when you try and watch any replay from the map, it breaks and after the first ~30 seconds the gameplay no longer progresses as if everyone afk'd. and the EUD that matches one of the triggers has fired in the replay. I know this because it creates a unit if it finds the EUD enabled.

So my question is why would the EUD fire during a replay and not in the game? It has to do with MH so is it because the EUD is detecting you having more vision than you should as an observer in the replay?



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Oct 27 2015, 12:22 am Roy Post #2

An artist's depiction of an Extended Unit Death

Quote from 3oDAtlas
So my question is why would the EUD fire during a replay and not in the game?
Because the memory value is different (and matching) in the replay.

Quote from 3oDAtlas
It has to do with MH so is it because the EUD is detecting you having more vision than you should as an observer in the replay?
It depends on how you're actually attempting to detect maphack, but no, this generally wouldn't be the problem. The problem is likely that SC uses the address for something else in replay files versus regular games, and the trigger is just firing because the condition coincidentally matches.

What are you using to detect maphack?




Oct 27 2015, 12:33 am 3oDAtlas Post #3



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[12:32 pm]
Oh_Man -- yea APM vs eAPM
[08:48 am]
NimoStar -- plus most of the human APM is just spam clicking APM inflation
[08:47 am]
NimoStar -- the thing with the "*12" thing is completely misleading. The AI isn't using two control groups, it can use each of those actions to command a single unit individually and issue different commands to each single unit.
[08:06 am]
NudeRaider -- NudeRaider
NudeRaider shouted: Oh_Man Artosis hasn't caught on how devastating the perfect focus fire is. With the mutas he was like "the Mutas always seem to have less hp than against a human". But he didn't notice that the flock he had selected always just had one muta that was hurt. Same with the wraiths here. He's talking about how valks+wraith is gonna destroy Pluto's valks, then 5s later he's dumbfounded the human player's air is just gone and he never figured out why. And for some reason didn't even think to go back and look at the battle.
*Pluto's wraiths
[08:05 am]
NudeRaider -- Oh_Man Artosis hasn't caught on how devastating the perfect focus fire is. With the mutas he was like "the Mutas always seem to have less hp than against a human". But he didn't notice that the flock he had selected always just had one muta that was hurt. Same with the wraiths here. He's talking about how valks+wraith is gonna destroy Pluto's valks, then 5s later he's dumbfounded the human player's air is just gone and he never figured out why. And for some reason didn't even think to go back and look at the battle.
[02:18 am]
Oh_Man -- Close enuf
[2026-9-21. : 4:14 pm]
Vrael -- perhaps there is a small professional player trapped in a box in the server rack where pluto is running? hmm?
[2026-9-21. : 4:14 pm]
Vrael -- 240*12*2 is 5760, where is the other 240 APM?
[2026-9-21. : 3:44 pm]
Oh_Man -- 1 action is selecting the unit and another action is moving it
[2026-9-21. : 2:58 pm]
Vrael -- 240*12 is 2880, where is the other 3000 APM?
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