Staredit Network > Forums > SC1 UMS Mapmaking Assistance > Topic: How to make EUD maps?
How to make EUD maps?
Aug 20 2014, 2:01 am
By: twilight_marine  

Aug 20 2014, 2:01 am twilight_marine Post #1



I want Ghost to be able to use Stim, Ensnare, Plague. I have seen EUD maps that allow firebats to have psi storm as basic attack,
maelstrom button actually casting statis field, sunken colonies attacking with ensnare effect. How do I do this???



None.

Aug 20 2014, 2:06 am Roy Post #2

An artist's depiction of an Extended Unit Death

This is a trick done with Extended Unit Placement (EUP). Here's a topic that discusses it: http://www.staredit.net/topic/15356/

There isn't much documentation around it outside of that thread, so I hope you're ready to do some experimenting and self-learning.

It's limited, though: you can't give a Ghost the ability to stim and ensnare at the same time, for example. You're essentially just changing the underlying unit type, which changes what weapons and abilities the unit can use.




Aug 20 2014, 5:21 am NudeRaider Post #3

We can't explain the universe, just describe it; and we don't know whether our theories are true, we just know they're not wrong. >Harald Lesch

Which unit can cast psi-storm, and stasis field (Arbiter?)? Or is that on another unit: Dark Archon gets arbiter abilities?




Aug 29 2014, 4:40 pm sigsaucy Post #4



the only eud type map ive ever seen is blizzard xmas rpg, where a dark archon had a scout attack.

are there any other functional eud maps?




Aug 29 2014, 4:53 pm trgk Post #5



(EUDA) Example map) QWER key for skills.
This map modifies buttonset of Ghost.
ButtonSetExample.scx

cf) This example map is made by red(from edac community), not me.

Post has been edited 3 time(s), last time on Aug 29 2014, 4:59 pm by trgk.



EUD

Aug 29 2014, 5:09 pm jjf28 Post #6

Cartography Artisan

Do you mean the new overflows (EUP maps) or the old ones needing some sort of eud enabler?

New: http://www.staredit.net/topic/15499/

If example maps count i have infinite



TheNitesWhoSay - Clan Aura - github

Reached the top of StarCraft theory crafting 2:12 AM CST, August 2nd, 2014.

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Oh_Man -- true
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RIVE -- Still annoyed there was never a trigger to stop or pause wavs.
[2026-7-23. : 1:40 am]
Oh_Man -- tthen u come to SCBW and it's like - upload WAV, play WAV.... sigh why cant it be that easy
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Oh_Man -- and no consistent easy to use way to then play the audio either
[2026-7-23. : 1:39 am]
Oh_Man -- where they use third party audioprogram called WWISE which basically makes adding audio extremely difficult
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Oh_Man -- i appreciate SCBW's ability to just let us upload and play WAVs so much compared to nightmare that is total war warhammer 3
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Symmetry -- https://staredit.net/topic/18903/ THE REVIEWS ARE HERE! "ok these are pretty good memes" - ssj9Kevin
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Ultraviolet -- Symmetry
Symmetry shouted: Man I wish we had this tech back in the day when people played ums lmao
fr fr
[2026-7-17. : 2:39 am]
Symmetry -- Man I wish we had this tech back in the day when people played ums lmao
[2026-7-16. : 6:28 am]
NudeRaider -- EUD actions, specifically. The conditions remained. Today we can even have actions again, but they're all virtualized/whitelisted (not sure on the actual technical implementation) so you can only use them for specific intended purposed, not arbitrary code injections.
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