Staredit Network > Forums > SC1 UMS Mapmaking Assistance > Topic: AI scripts not running
AI scripts not running
Jun 28 2014, 6:09 pm
By: qPirateKing  

Jun 28 2014, 6:09 pm qPirateKing Post #1



Is there a definitive answer to why AI scripts sometimes stop working? Dropships stop loading, junk yard dog scripts won't activate, etc.

Am I running too many? Is there a limitation to what SC can handle? I've tested thoroughly and determined that the triggers with the script ARE executing, but the only action that ISN'T working is the AI script.

This does not happen on every playthrough, but it happens often enough to be a concern.



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[09:57 am]
Oh_Man -- makes me wonder if SEN knows anything about the topic
[09:57 am]
Oh_Man -- artosis dropped pretty interesting vid: https://youtu.be/EqZHB8Blra4
[2026-6-18. : 5:01 pm]
Ultraviolet -- :wob:
[2026-6-17. : 6:15 am]
RexyRex -- :wob:
[2026-6-16. : 6:18 am]
IskatuMesk -- me when sick af
[2026-6-16. : 5:45 am]
NudeRaider -- Ultraviolet
Ultraviolet shouted: unless you're a euro weirdo
seems plausible: [01:55 am] dumbducky -- real dad hours who up
[2026-6-16. : 2:45 am]
Ultraviolet -- unless you're a euro weirdo
[2026-6-16. : 2:45 am]
Ultraviolet -- "[08:55 pm] dumbducky -- real dad hours who up" better question, who's already down at 8:55pm?
[2026-6-16. : 12:55 am]
dumbducky -- real dad hours who up
[2026-6-15. : 7:17 pm]
NudeRaider -- why not both?
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