Staredit Network > Forums > SC1 UMS Mapmaking Assistance > Topic: Any good air-to-air UMS maps?
Any good air-to-air UMS maps?
Dec 27 2013, 4:08 am
By: pastelmind  

Dec 27 2013, 4:08 am pastelmind Post #1



Hello guys. My pals are working on a UMS map and we'd like to find a map to get a good idea of how our map should work out. Are there any UMS maps that focus on aerial combat and AOS-style skirmishes instead of large battles? Actually, any form of reference would be great--we're planning to add a leveling system and tech trees, and honestly are not sure whether an aerial AOS would be as fun as other AOS maps.

BTW this forum has terrible search functionality.



None.

Dec 27 2013, 6:56 pm Azrael Post #2



I can help you with the search functionality, at least.

In Google, add this to the end of your search terms: site:staredit.net




Dec 27 2013, 7:07 pm Dem0n Post #3

ᕕ( ᐛ )ᕗ

I think there was this map made a few years ago by either UnholyUrine or Kenoli where you were a Corsair and there were a bunch of different minigames in which you flew around and used dweb to do different things. I forget what it's called, but that was the last aerial assault map I played.




Dec 27 2013, 8:33 pm Sacrieur Post #4

Still Napping

There's the Galactic Conquest series maps which made use of interesting ways to limit air units. The game primarily involved skirmishes until late game.



None.

Dec 29 2013, 12:36 pm pastelmind Post #5



Quote from Azrael
I can help you with the search functionality, at least.

In Google, add this to the end of your search terms: site:staredit.net

Thanks, I did find Galactic Conquest 3 that way.

Quote from Sacrieur
There's the Galactic Conquest series maps which made use of interesting ways to limit air units. The game primarily involved skirmishes until late game.

Thanks for the info! GC3 seems a bit slow-paced, it's well made though. Big surprise by killing all my units when I mistakenly wandered into the fleet beacons. Being user friendly would be good.



None.

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[09:16 am]
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[06:02 pm]
Zoan -- of course it isn't full understanding. You could ask "is the mechanism by which this counterexample blows up the ONLY mechanism possible for an initial configuration to blow up?"
[05:48 pm]
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[05:47 pm]
Zoan -- Heinermann
Heinermann shouted: it also didn't solve that problem but hey as long as the investors are pleased
Constructing a counterexample is answering the question: "Is Navier Stokes well posed?" in the negative
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[05:43 pm]
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[05:32 pm]
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