Staredit Network > Forums > SC1 UMS Mapmaking Assistance > Topic: Reaver ignoring AI script to enter transport
Reaver ignoring AI script to enter transport
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Dec 23 2013, 8:59 pm
By: DoomDoomDoom  

Dec 23 2013, 8:59 pm DoomDoomDoom Post #1



Hello, I'm trying to get this reaver to get into 1st an overlord. it ignored the Ai script command. So now I try the drop ship. The reaver still ignores the command. Someone please help I included the map in attachments.

Attachments:
Sniper_Warlocks.scx
Hits: 1 Size: 68.71kb



None.

Dec 23 2013, 9:19 pm Roy Post #2

An artist's depiction of an Extended Unit Death

You can't create a Mineral Chunk (or Vespene Sac/Orb/Tank) through triggers; Player 7 never owns a "Mineral Chunk (Type 2)" (which you've renamed to "Boss 1 Part Activator"), so the trigger to run the AI script never executes.




Dec 23 2013, 10:19 pm DoomDoomDoom Post #3



Thanks Roy
Im good



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[08:19 pm]
Ultraviolet -- NudeRaider
NudeRaider shouted: damn, if that doesn't scream UV, I don't know what does. https://staredit.net/382067/
hah yeah in the past that might've been up my alley. haven't really been mapping lately, been too busy with everything else. and kinda lost interest too tbh. just not enough people left on SC to feel worth investing the time personally.
[08:03 pm]
lil-Inferno -- u
[07:38 am]
NudeRaider -- damn, if that doesn't scream UV, I don't know what does. https://staredit.net/382067/
[06:55 am]
UndeadStar -- :wob:
[02:28 am]
Symmetry -- :wob:
[2026-10-29. : 9:17 pm]
RIVE -- :wob:
[2026-10-29. : 7:03 pm]
CoCo( -- OK, click here if any1 is interested in this $ making opportunity https://staredit.net/topic/18952/
[2026-10-29. : 4:39 pm]
NudeRaider -- sure, make a post in ums assistance
[2026-10-29. : 6:44 am]
CoCo( -- anyone willing to help fix a few triggers on a new "impossible" map? Please
[2026-10-28. : 6:52 pm]
lil-Inferno -- UndeadStar
UndeadStar shouted: https://www.youtube.com/watch?v=rbChzMFX0mE <= I wonder if that will attract new players to SC1&2 ?
:doubt:
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