-There are 4 players. Players 1 thru 4 are allied to player 5.
What I want to happen:
If one of the 4 players kills one of player 5's units, a "City Alert" goes off causing players 1-4 to be able to attack player 5. And player 5 can attack players 1-4. They really when the countdown timer reaches exactly 0.
Here is problem:
-When I have made the triggers for players 1 thru 4 to become unallied to player 5, some of the players dont get unallied. The countdown timer triggs however do work.
None.





