Staredit Network > Forums > SC1 UMS Mapmaking Assistance > Topic: I think i broke my hypertrigger
I think i broke my hypertrigger
Jul 5 2013, 9:41 am
By: Zacharee  

Jul 15 2013, 10:15 am Zacharee Post #21



fixed the ai problem :)

i'm still not sure exactly what was causing it, my best guess is that when a preplaced hatchery was killed the ai assumed it didn't have any hatcheries.

the solution was to create the hatcheries via triggers



None.

Options
  Back to forum
Please log in to reply to this topic or to report it.
Members in this topic: None.
[09:22 pm]
RIVE -- To be fair, I used to post custom emotes back when I still used the forums.
[12:54 pm]
l)ark_ssj9kevin -- RIVE
RIVE shouted: 💯
holy shit did you just use an emoji on SEN that feels illegal 🍆
[10:24 am]
Moose -- Heinermann
Heinermann shouted: new era of SC and it's just some shooter they're gonna cancel before 2030
StarCraft 2: Ghost 2, The Reghostening
[03:38 am]
Symmetry -- :wob:
[03:13 am]
Zoan -- :wob:
[03:01 am]
RIVE -- 💯
[02:40 am]
Heinermann -- new era of SC and it's just some shooter they're gonna cancel before 2030
[2026-9-12. : 2:39 pm]
Oh_Man -- who's ready for blizzcon? a new era of SC may well be beginning
[2026-9-12. : 2:39 pm]
Oh_Man -- https://youtu.be/knbSSHsoSq0
[2026-9-12. : 2:27 pm]
UndeadStar -- :wob:
Please log in to shout.


Members Online: CuyMagico, tokatta007, DarkenedFantasies