AI Nuking
Feb 18 2008, 12:00 am
By: Locutas  

Feb 18 2008, 12:00 am Locutas Post #1



So, I need to make a computer nuke (I'm using scmdraft). I've narrowed down the problem to not being able to load the nuclear silohs. Using the Brood War Terran 2 -Town B script doesn't work for some reason, cost of the nuke is set to 0 minerals, 0 gas and 1 time (0 causes crash). Any help here would be great.



None.

Feb 18 2008, 12:35 am Falkoner Post #2



The Nuke AI usually makes them auto-build, so I don't know why it's not..



None.

Feb 18 2008, 1:37 am Locutas Post #3



Yeah it seems sort of weird, especially because the Town-A script (which does other undesirable stuff) works.



None.

Feb 18 2008, 1:45 am Locutas Post #4



Aha! It was the wrong race, player was set to zerg so terran scripts didn't work.



None.

Options
  Back to forum
Please log in to reply to this topic or to report it.
Members in this topic: None.
[06:18 am]
IskatuMesk -- me when sick af
[05:45 am]
NudeRaider -- Ultraviolet
Ultraviolet shouted: unless you're a euro weirdo
seems plausible: [01:55 am] dumbducky -- real dad hours who up
[02:45 am]
Ultraviolet -- unless you're a euro weirdo
[02:45 am]
Ultraviolet -- "[08:55 pm] dumbducky -- real dad hours who up" better question, who's already down at 8:55pm?
[12:55 am]
dumbducky -- real dad hours who up
[2026-6-15. : 7:17 pm]
NudeRaider -- why not both?
[2026-6-15. : 7:09 pm]
Zoan -- sc1 or sc2
[2026-6-15. : 2:06 pm]
lil-Inferno -- hi im new to this site how do i make maps
[2026-6-15. : 9:06 am]
Zycorax -- :wob:
[2026-6-14. : 11:31 pm]
Ultraviolet -- :wob:
Please log in to shout.


Members Online: Symmetry, Excalibur