Staredit Network > Forums > SC1 UMS Mapmaking Assistance > Topic: get above the suply limit Terran
get above the suply limit Terran
Oct 31 2012, 9:40 am
By: GGmano  

Oct 31 2012, 9:40 am GGmano Post #1

Mr.Pete-Tong

Hi, I have map where Computer player is creating nukes the computer player has alot of units created by triggers so sometimes the suply limit for the computer player goes above 200 and the computer cannot create nukes anymore.. is there some way to remove this limit for the computer players. Maybe like the same way u get double speed idk.



A Legendary Map Maker, Player. Apparently im more than intresting to observe Irl

you could be the rat??

The maps I made are tweaked into perfection and maximum strategy added

Oct 31 2012, 9:42 am Sacrieur Post #2

Still Napping

Not without creating units through triggers. And if there is a way to do it through EUPs we don't know of it.

Post has been edited 1 time(s), last time on Oct 31 2012, 5:04 pm by Sacrieur.



None.

Oct 31 2012, 10:56 am GGmano Post #3

Mr.Pete-Tong

Quote from Sacrieur
Not without creating units through triggers. And if there is a way to do it through EUPs we don't know of it.

ok thanks..



A Legendary Map Maker, Player. Apparently im more than intresting to observe Irl

you could be the rat??

The maps I made are tweaked into perfection and maximum strategy added

Oct 31 2012, 12:47 pm NudeRaider Post #4

We can't explain the universe, just describe it; and we don't know whether our theories are true, we just know they're not wrong. >Harald Lesch

You can't remove the limit but you can expand supply limit using buffer overflows by preplacing extended units: http://www.staredit.net/?p=oldwiki&s=33
In your case you could preplace a 'Terran Command Center' for Player 133 to increase P1's Terran Limit by 200. Create it for P134 to add 200 to P2's limit, etc.
Create it with properties "with 1% HP" and it will burn down at start of the map, but the effect will stay.
Note that while this works pretty well it can cause random crashs of your map, like any buffer overflow. In that case try different units/buildings or even better change your map design so that the computer doesn't have as many units.

If you need additional help using this method just ask for elaboration, but you should be able to figure it out.




Oct 31 2012, 12:52 pm Roy Post #5

An artist's depiction of an Extended Unit Death

We've known about increasing the max supply for a long time; it's been the longest-known EUP in existence. Here's the oldwiki link: http://www.staredit.net/?p=oldwiki&s=33

This is the address you'd be modifying, in case you're curious: http://farty1billion.dyndns.org/euddb/?pg=entry&addr=0x0058221C&ver=1.15.2&plat=win

Edit: Oh, Nude beat me.




Oct 31 2012, 5:01 pm Sacrieur Post #6

Still Napping

Well then, my mistake.

I'll go crawl back into my cave now.



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