Staredit Network > Forums > SC1 UMS Mapmaking Assistance > Topic: Respawned hero won't ever be attacked
Respawned hero won't ever be attacked
This topic is locked. You can no longer write replies here.
Aug 31 2012, 1:28 am
By: Jack  

Aug 31 2012, 1:28 am Jack Post #1

>be faceless void >mfw I have no face

In my map, when the hero dies it gets respawned. There's a location called MediumFollow which constantly is centred on the hero unit. Units for Player 3 who are inside MediumFollow are ordered to patrol to MediumFollow once ever second. Before the first death, the units for Player 3 attack correctly. After the respawn, they never attack the hero unit. The hero unit is not invincible, nor is it invisible. Player 3 is set to the Enemy of Player 2 (the hero unit player). Why are the Player 3 units no longer attacking the hero?



Red classic.

"In short, their absurdities are so extreme that it is painful even to quote them."

Aug 31 2012, 3:14 am Leeroy_Jenkins Post #2



By the units are never attacking do you mean they are no longer patrolling towards the enemy, or they are longer attacking even when close to the hero unit? If they are no longer patrolling to your hero per your triggers, it could be that the location is no longer being centered on the new hero unit for some reason. If you were to upload your map it would be a lot easier to figure out because that shouldn't be happening under normal conditions.



None.

Aug 31 2012, 3:39 am Vrael Post #3



Quote
Why are the Player 3 units no longer attacking the hero?
One of these options:
1). Something (accidentally or otherwise) changed the alliance of P3 towards to hero.
2). Some other order is interfering with the units attacking the hero.
3). No order is being given to attack the hero.
4). The correct order is being spammed for some reason instead of once per second.
5). The order-location is not in the correct place on the map.

Obviously without the map we can't tell you explicitly what trigger is causing this, but I still find it helpful to consider the possibilities as above when debugging triggers, maybe you will too.



None.

Aug 31 2012, 4:16 am Jack Post #4

>be faceless void >mfw I have no face

Huh. The unit is being created invincible...I already checked for that but it's come back again...I'll have to fix up the properties for that. Sorry for taking everyone's time ;o this can be closed.



Red classic.

"In short, their absurdities are so extreme that it is painful even to quote them."

Options
  Back to forum
Please log in to reply to this topic or to report it.
Members in this topic: None.
[10:41 am]
ManCubuS -- Seems like something's broken regarding the site then. Sadge...
[07:36 am]
Oh_Man -- have i ever told u guys my SC2 pro-gamer story
[2026-7-26. : 11:30 pm]
Ultraviolet -- That's strange, it looks like you targeted the base image file (sometimes people make the mistake of just using the imgur page link which doesn't work for embedding) but it still didn't work it sounds like.
[2026-7-26. : 3:34 pm]
ManCubuS -- Used : " [img=https://i.imgur.com/gpOjTuD.jpeg] "
[2026-7-26. : 3:28 pm]
ManCubuS -- Even tried with imgur, doesn't attach.
[2026-7-26. : 3:14 pm]
ManCubuS -- I should try a workaround, thanks! Sadly imgur is blocked in my country for some unknown reason.
[2026-7-26. : 3:05 pm]
NudeRaider -- I think SEN has trouble with https or hotlinking is forbidden. It certainly is nothing about the size, it just fails to get any size. You can get it working if you use imgur and include the actual image link for the img tag. Like this: [img=https://i.imgur.com/ddYqXZa.jpeg]
[2026-7-26. : 11:15 am]
ManCubuS -- Hey fellas! Anyone knows why when I try to upload an image it says "failed to get image size"? I even tried making it so small. Imgur isn't working here and I tried postimg no luck.
[2026-7-23. : 6:40 am]
Oh_Man -- true
[2026-7-23. : 3:16 am]
RIVE -- Still annoyed there was never a trigger to stop or pause wavs.
Please log in to shout.


Members Online: Symmetry