Staredit Network > Forums > SC1 UMS Mapmaking Assistance > Topic: [SOLVED] Need Help With Stopping Triggers Midway
[SOLVED] Need Help With Stopping Triggers Midway
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Aug 14 2012, 12:14 am
By: Radical924
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Aug 19 2012, 9:43 am Wormer Post #41



Quote from Azrael
:|

I feel obligated to point out that I already posted a functional version of Roy's triggers (the actual triggers themselves) in this thread, which already included those corrections, and the thread creator is already using my triggers with said corrections.

Edit: Also, there is a little problem with your triggers where the player will immediately lose the game if they don't start with buildings.
Okay, I didn't read your triggers since I thought it was the copy of Roy's triggers in text format. Well then. Gonna engange myself into somthing more useful =)



Some.

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[03:18 am]
Symmetry -- Make maps for the memes :hurr:
[08:19 pm]
Ultraviolet -- NudeRaider
NudeRaider shouted: damn, if that doesn't scream UV, I don't know what does. https://staredit.net/382067/
hah yeah in the past that might've been up my alley. haven't really been mapping lately, been too busy with everything else. and kinda lost interest too tbh. just not enough people left on SC to feel worth investing the time personally.
[08:03 pm]
lil-Inferno -- u
[2026-10-30. : 7:38 am]
NudeRaider -- damn, if that doesn't scream UV, I don't know what does. https://staredit.net/382067/
[2026-10-30. : 6:55 am]
UndeadStar -- :wob:
[2026-10-30. : 2:28 am]
Symmetry -- :wob:
[2026-10-29. : 9:17 pm]
RIVE -- :wob:
[2026-10-29. : 7:03 pm]
CoCo( -- OK, click here if any1 is interested in this $ making opportunity https://staredit.net/topic/18952/
[2026-10-29. : 4:39 pm]
NudeRaider -- sure, make a post in ums assistance
[2026-10-29. : 6:44 am]
CoCo( -- anyone willing to help fix a few triggers on a new "impossible" map? Please
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