Staredit Network > Forums > SC1 UMS Mapmaking Assistance > Topic: [SOLVED] EUD Reading Used Supply
[SOLVED] EUD Reading Used Supply
This topic is locked. You can no longer write replies here.
Jul 4 2012, 12:31 pm
By: Templarfreak  

Jul 4 2012, 12:31 pm Templarfreak Post #1



Well, I'm a bit too lazy to go digging around. So basically I'm trying to figure out what is what for reading how much Supply / Psi / Control is being used.

Using Farty's chart I can find this,

0x0058215C
Zerg Underlings Used
1 int specifying Zerg Underlings Used for Players 1-12. Note that the value saved is what is shown*2

But how exactly do I set this up using the Death Condition?

I am wanting to read about 190 Control being used for player 1.



None.

Jul 4 2012, 7:28 pm jjf28 Post #2

Cartography Artisan

You can learn just about everything you need to make EUD triggers here: http://www.staredit.net/topic/14226/

Here's the step by step for this example:

- Make sure you're using the latest SCMDraft
- Put the address: 0x00582174 (for zerg supply), into Farty's EUDTrig, have "Use Extended Player Deaths" checked.
- In SCMDraft, use the memory condition, copy the number that came out in EUDTrig's "player number" box (in this case, -8316) into the first slot in the memory condition.
* Note: that it's on the first byte (first two 0's are red at the bottem of EUDTrig), so we don't have to worry about any modifications for reading values - see tutorial for details
- Now simply put in whether you're looking for 'at least' 'exactly' or 'at most' and the supply amount*2

So if I was looking for if the player 1 had at least 190 zerg supply used, my trigger would look like this:

Memory at Death Table + -8316 is at least 380


Quote from Templarfreak
0x0058215C
Zerg Underlings Used
1 int specifying Zerg Underlings Used for Players 1-12. Note that the value saved is what is shown*2

This is actually for broodwar 1.15.2, you probably want the values for the latest version: 1.16.1 (supply for 1.16.1 is found on page 2)

Post has been edited 2 time(s), last time on Jul 4 2012, 7:37 pm by jjf28.



TheNitesWhoSay - Clan Aura - github

Reached the top of StarCraft theory crafting 2:12 AM CST, August 2nd, 2014.

Jul 4 2012, 8:48 pm Roy Post #3

An artist's depiction of an Extended Unit Death

Also on that note, I created a program that does the calculations of many EUDs (including this one) for you: http://www.staredit.net/topic/14408/

As for your trigger, it would look like this (generated from the program):

Trigger("Player 8"){
Conditions:
Memory(-8316, At least, 380);
Memory(-8316, At most, 381);

Actions:
Comment("Player 1 has exactly 190 Zerg Used supply");
}

//-----------------------------------------------------------------//





Options
  Back to forum
Please log in to reply to this topic or to report it.
Members in this topic: None.
[10:09 am]
NimoStar -- It can by playing the same map thousands of times. It is similar to AI speedrunning games
[02:30 am]
Symmetry -- I dreamed about that as a kid. The idea of a computer capable of analyzing a starcraft map and calculating the fastest possible way to hit the victory condition
[02:29 am]
Symmetry -- But can AI beat my custom maps?
[12:32 pm]
Oh_Man -- yea APM vs eAPM
[2026-9-22. : 8:48 am]
NimoStar -- plus most of the human APM is just spam clicking APM inflation
[2026-9-22. : 8:47 am]
NimoStar -- the thing with the "*12" thing is completely misleading. The AI isn't using two control groups, it can use each of those actions to command a single unit individually and issue different commands to each single unit.
[2026-9-22. : 8:06 am]
NudeRaider -- NudeRaider
NudeRaider shouted: Oh_Man Artosis hasn't caught on how devastating the perfect focus fire is. With the mutas he was like "the Mutas always seem to have less hp than against a human". But he didn't notice that the flock he had selected always just had one muta that was hurt. Same with the wraiths here. He's talking about how valks+wraith is gonna destroy Pluto's valks, then 5s later he's dumbfounded the human player's air is just gone and he never figured out why. And for some reason didn't even think to go back and look at the battle.
*Pluto's wraiths
[2026-9-22. : 8:05 am]
NudeRaider -- Oh_Man Artosis hasn't caught on how devastating the perfect focus fire is. With the mutas he was like "the Mutas always seem to have less hp than against a human". But he didn't notice that the flock he had selected always just had one muta that was hurt. Same with the wraiths here. He's talking about how valks+wraith is gonna destroy Pluto's valks, then 5s later he's dumbfounded the human player's air is just gone and he never figured out why. And for some reason didn't even think to go back and look at the battle.
[2026-9-22. : 2:18 am]
Oh_Man -- Close enuf
[2026-9-21. : 4:14 pm]
Vrael -- perhaps there is a small professional player trapped in a box in the server rack where pluto is running? hmm?
Please log in to shout.


Members Online: jun3hong, RIVE