Madden 08
Jan 22 2008, 8:57 am
By: 25_BusH  

Jan 22 2008, 8:57 am 25_BusH Post #1



K i don't know why the fuck my map is fucking up. i need some serious help cause i can't find the problem. Ive already tried to disable all the trigs that create scourges for P1, but they still seem to show up. Please help me!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
I attached map so u can see it, i created hyper to kill scourges

Attachments:
Madden 08x.scx
Hits: 5 Size: 441.02kb



None.

Jan 23 2008, 10:29 am y10k Post #2



It seemed the "catchable location" trigger is keep massing scourges, but i cant help more, sorry.



None.

Jan 23 2008, 10:34 am Falkoner Post #3



Perhaps because you have a ton of Wait 0's in your scourge-killing trigger, and since your hypertriggers are at the top of the trigger list you are getting Wait Blocks... Perhaps? :P

In case you don't realize what I mean, just move your triggers with your hypertriggers in them to the bottom of the list, and get rid of all those Wait 0's in the trigger that's at the bottom of the list for Player 1.

Oh, that's also a bit of a problem, because if Player 1 is not in the game, the scourges will never be removed, since the trigger only runs for him.



None.

Jan 23 2008, 10:45 am y10k Post #4



If he is using hypers whats the sense of using wait 0-s in the triggers? Just delete them all?



None.

Jan 23 2008, 10:51 am Falkoner Post #5



Yes, I don't know why he added them, but there's a bunch inside the trigger that kills the scourges off, so he ends up getting Wait Blocks between those and his hyper triggers, so the kill action never runs.



None.

Options
  Back to forum
Please log in to reply to this topic or to report it.
Members in this topic: None.
[2026-7-18. : 2:27 am]
Symmetry -- https://staredit.net/topic/18903/ THE REVIEWS ARE HERE! "ok these are pretty good memes" - ssj9Kevin
[2026-7-17. : 2:58 pm]
Ultraviolet -- Symmetry
Symmetry shouted: Man I wish we had this tech back in the day when people played ums lmao
fr fr
[2026-7-17. : 2:39 am]
Symmetry -- Man I wish we had this tech back in the day when people played ums lmao
[2026-7-16. : 6:28 am]
NudeRaider -- EUD actions, specifically. The conditions remained. Today we can even have actions again, but they're all virtualized/whitelisted (not sure on the actual technical implementation) so you can only use them for specific intended purposed, not arbitrary code injections.
[2026-7-16. : 6:26 am]
NudeRaider -- I mean yes, maps - through EUDs - were theoretically able to do that as well, but that was patched quickly.
[2026-7-16. : 6:25 am]
NudeRaider -- Symmetry
Symmetry shouted: Ohhh imagine a SC map that could delete itself
not the map, the editor
[2026-7-16. : 2:28 am]
Symmetry -- I vaguely remember Voy doing some ACE back in the day, but I had no idea EUDs could do that kind of shit. I am very much catching up on the technology
[2026-7-16. : 2:28 am]
Symmetry -- Ohhh imagine a SC map that could delete itself
[2026-7-15. : 8:51 pm]
NudeRaider -- Symmetry
Symmetry shouted: NudeRaider Is EUD editor capable of writing shit onto the player's harddrive? That seems like it would be dangerous
yeah an editor that isn't allowed to write files sounds rather pointless, so I'd assume it can. Like most other programs too btw. and yes, obviously that's dangerous, but also kinda necessary. MS introduced that virtualization for exactly that reason.
[2026-7-15. : 4:10 am]
Ultraviolet -- I don't think so. I think they shut that shit down after 1.16, maybe even earlier
Please log in to shout.


Members Online: MarineElite