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[SOLVED] Switches Outcomes
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Mar 6 2012, 10:05 pm
By: LaZyMiCro  

Mar 6 2012, 10:05 pm LaZyMiCro Post #1



I'm not sure if I'm counting wrong or something. But according to the Old New Wiki there are 64 outcomes for 6 switches. But I can only find like 40+. I read somewhere else there are 64 outcomes for 8 switches. What's going on?? I know how to use them etc. I just need to know if I can really get 64 outcomes from 6 switches or if I need 8. I have all 6 written on paper in front of me and can't seem to figure out how to get 64 outcomes from 6. Maybe it is 8.. Someone help me please. ^^



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Mar 6 2012, 10:22 pm DevliN Post #2

Woah

I'd trust the math on it:
Quote
This method will allow you to create a random number within the range of zero to some power of 2.
1 Switch: 2 Outcomes
2 Switches: 4 Outcomes
3 Switches: 8 Outcomes
4 Switches: 16 Outcomes
5 Switches: 32 Outcomes
6 Switches: 64 Outcomes
7 Switches: 128 Outcomes
8 Switches: 256 Outcomes
Basically the number of outcomes is 2x, where x=the number of switches.

Using a death counter (or set of death counters) might be easier than doing all those switches, though.



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Mar 6 2012, 10:28 pm O)FaRTy1billion[MM] Post #3

👻 👾 👽 💪

There are 64 outcomes of 6 switches (26), and 256 outcomes for 8 switches (28).

The easiest way to find switches is to count them like binary, where each digit is one switch. From left to right: switch 1, switch 2, switch 3, switch 4, switch 5, switch 6. '0' means switch is cleared, '1' means switch is set.
If you don't know how to count in binary, it's just like counting normally... just skip all digits that are 2 through 9.
Here is all 64 possible combinations:
Code
000000 - 1
000001 - 2
000010 - 3
000011 - 4
000100 - 5
000101 - 6
000110 - 7
000111 - 8
001000 - 9
001001 - 10
001010 - 11
001011 - 12
001100 - 13
001101 - 14
001110 - 15
001111 - 16
010000 - 17
010001 - 18
010010 - 19
010011 - 20
010100 - 21
010101 - 22
010110 - 23
010111 - 24
011000 - 25
011001 - 26
011010 - 27
011011 - 28
011100 - 29
011101 - 30
011110 - 31
011111 - 32
100000 - 33
100001 - 34
100010 - 35
100011 - 36
100100 - 37
100101 - 38
100110 - 39
100111 - 40
101000 - 41
101001 - 42
101010 - 43
101011 - 44
101100 - 45
101101 - 46
101110 - 47
101111 - 48
110000 - 49
110001 - 50
110010 - 51
110011 - 52
110100 - 53
110101 - 54
110110 - 55
110111 - 56
111000 - 57
111001 - 58
111010 - 59
111011 - 60
111100 - 61
111101 - 62
111110 - 63
111111 - 64


EDIT:
Ninja'd (kinda) :P



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Mar 6 2012, 10:33 pm LaZyMiCro Post #4



Thank you!! Helped a lot.



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[08:48 am]
NimoStar -- plus most of the human APM is just spam clicking APM inflation
[08:47 am]
NimoStar -- the thing with the "*12" thing is completely misleading. The AI isn't using two control groups, it can use each of those actions to command a single unit individually and issue different commands to each single unit.
[08:06 am]
NudeRaider -- NudeRaider
NudeRaider shouted: Oh_Man Artosis hasn't caught on how devastating the perfect focus fire is. With the mutas he was like "the Mutas always seem to have less hp than against a human". But he didn't notice that the flock he had selected always just had one muta that was hurt. Same with the wraiths here. He's talking about how valks+wraith is gonna destroy Pluto's valks, then 5s later he's dumbfounded the human player's air is just gone and he never figured out why. And for some reason didn't even think to go back and look at the battle.
*Pluto's wraiths
[08:05 am]
NudeRaider -- Oh_Man Artosis hasn't caught on how devastating the perfect focus fire is. With the mutas he was like "the Mutas always seem to have less hp than against a human". But he didn't notice that the flock he had selected always just had one muta that was hurt. Same with the wraiths here. He's talking about how valks+wraith is gonna destroy Pluto's valks, then 5s later he's dumbfounded the human player's air is just gone and he never figured out why. And for some reason didn't even think to go back and look at the battle.
[02:18 am]
Oh_Man -- Close enuf
[04:14 pm]
Vrael -- perhaps there is a small professional player trapped in a box in the server rack where pluto is running? hmm?
[04:14 pm]
Vrael -- 240*12*2 is 5760, where is the other 240 APM?
[03:44 pm]
Oh_Man -- 1 action is selecting the unit and another action is moving it
[02:58 pm]
Vrael -- 240*12 is 2880, where is the other 3000 APM?
[02:55 pm]
Oh_Man -- another arty stream
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