Staredit Network > Forums > SC1 UMS Mapmaking Assistance > Topic: [SOLVED] How to accelerate the game?
[SOLVED] How to accelerate the game?
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Feb 6 2012, 9:38 pm
By: Tito.  

Feb 6 2012, 9:38 pm Tito. Post #1



How do you accelerate the game so units attack and move twice as fast? Tried searching the forums but i found nothing. Do I need to use Datedit? If so how to I incorporate a Datedit file and a starcraft map file? Thanks in advance.



None.

Feb 6 2012, 9:42 pm TiKels Post #2



Placing a p15 scarab or map revealer does it as long as it has the top spot in the unit array.

One of them just increases framerate for units, one increases speed AND framerate.

Here's the oldwiki article on it for more details.



"If a topic that clearly interest noone needs to be closed to underline the "we don't want this here" message, is up to debate."

-NudeRaider

Feb 6 2012, 10:13 pm Tito. Post #3



Thanks!

EDIT:
Oh TiKels, I have a question. It says it has to be the first unit you place on the map. If there is map I have already made that I want to increase the speed of, could I just copy the units, delete them, place the scarab or map revealer or w.e, and the paste the units back onto the map?

Post has been edited 1 time(s), last time on Feb 7 2012, 1:29 pm by NudeRaider. Reason: please use edit instead of reposting



None.

Feb 6 2012, 10:54 pm TiKels Post #4



SCMDraft has a function to move a unit up the array. That information is a little outdated, but that is how we used to do it.

Assuming you have a pretty recent version of scmdraft, click the unit, hit properties, hit the button "Move to top" and it'll change the index number to 0, which is the first number.



"If a topic that clearly interest noone needs to be closed to underline the "we don't want this here" message, is up to debate."

-NudeRaider

Feb 6 2012, 11:19 pm Tito. Post #5



You are awesome! :devlin:



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