Staredit Network > Forums > SC1 Map Production > Topic: JordanN's WW2 Map Productions
JordanN's WW2 Map Productions
Aug 28 2007, 5:39 pm
By: JordanN  

Aug 28 2007, 5:39 pm JordanN Post #1



I'll post the details later

WWII: Invasion of Sicily [95%]

WWII: Battle for Midway [2%]

WWII: Winnipeg Beach [43%]

WWII: Theaters of War [10%]



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Aug 28 2007, 6:40 pm Falcizzle Post #2



Whomfg, send me Sicily invasion :D

>.>

<.<

I want details. ^^




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Aug 28 2007, 8:23 pm Fierce Post #3



Wow, thats a lot of maps at one time :)

I plan on making a map in a similar fashion, but only futuristic with 2 different countries (Russia tries to take over the world :P)



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Aug 29 2007, 1:37 am Fallen Post #4



I will be honest and say i have no clue how you are going to put that all into one map. But goodluck, have some screenshots caue i really wanna see how you are going to do this



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Aug 29 2007, 2:28 am ShizTheresABear Post #5



Theaters sounds more intriguing. I'm guessing it's going to focus on all the different types of warfare?



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Aug 29 2007, 4:20 am DarkestNights Post #6



That IS a lot of maps at a time. Put up links to download them please :D



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Aug 29 2007, 8:23 am Paravin. Post #7



Sicily sounds best. :D But we want screenshots. :P



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Sep 1 2007, 3:19 pm Zell. Post #8



This is pointless until you post the details...



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Sep 4 2007, 1:11 am JordanN Post #9



Quote from Zell.
This is pointless until you post the details...

Sorry was inactive for 3 days. I'll post all the details tomorrow.



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Sep 7 2007, 7:42 pm Zell. Post #10



show some screenies of sicily invasion :)



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Sep 7 2007, 10:43 pm Echo Post #11



Do all these maps affect Canada some how?



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Sep 7 2007, 11:54 pm FatalException Post #12



Quote from JordanN
Quote from Zell.
This is pointless until you post the details...

Sorry was inactive for 3 days. I'll post all the details tomorrow.
...It's the 7th. Where are the details? :wtfage:



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Sep 9 2007, 5:08 pm Jello-Jigglers Post #13



Yeah I really hope you follow up on this cause I got semi excited...



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[02:58 pm]
Ultraviolet -- Symmetry
Symmetry shouted: Man I wish we had this tech back in the day when people played ums lmao
fr fr
[02:39 am]
Symmetry -- Man I wish we had this tech back in the day when people played ums lmao
[2026-7-16. : 6:28 am]
NudeRaider -- EUD actions, specifically. The conditions remained. Today we can even have actions again, but they're all virtualized/whitelisted (not sure on the actual technical implementation) so you can only use them for specific intended purposed, not arbitrary code injections.
[2026-7-16. : 6:26 am]
NudeRaider -- I mean yes, maps - through EUDs - were theoretically able to do that as well, but that was patched quickly.
[2026-7-16. : 6:25 am]
NudeRaider -- Symmetry
Symmetry shouted: Ohhh imagine a SC map that could delete itself
not the map, the editor
[2026-7-16. : 2:28 am]
Symmetry -- I vaguely remember Voy doing some ACE back in the day, but I had no idea EUDs could do that kind of shit. I am very much catching up on the technology
[2026-7-16. : 2:28 am]
Symmetry -- Ohhh imagine a SC map that could delete itself
[2026-7-15. : 8:51 pm]
NudeRaider -- Symmetry
Symmetry shouted: NudeRaider Is EUD editor capable of writing shit onto the player's harddrive? That seems like it would be dangerous
yeah an editor that isn't allowed to write files sounds rather pointless, so I'd assume it can. Like most other programs too btw. and yes, obviously that's dangerous, but also kinda necessary. MS introduced that virtualization for exactly that reason.
[2026-7-15. : 4:10 am]
Ultraviolet -- I don't think so. I think they shut that shit down after 1.16, maybe even earlier
[2026-7-15. : 2:19 am]
Symmetry -- NudeRaider
NudeRaider shouted: Symmetry I can't tell if it's relevant. You provided literally no context so I was providing an equally generic answer.
Is EUD editor capable of writing shit onto the player's harddrive? That seems like it would be dangerous
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