Staredit Network > Forums > SC1 UMS Theory and Ideas > Topic: Need unique spells
Need unique spells
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Oct 20 2011, 5:09 am
By: Tempz  

Oct 20 2011, 5:09 am Tempz Post #1



Basically I'm trying to make an rpg but i can't come up with some unique triggered spells.

It also can't use a mobile grid.



None.

Oct 20 2011, 5:24 am UnholyUrine Post #2



That's way too vague... ><

feel free to copy things ppl have done over the years...

use smth with dark swarm or disruption web or smth

what are your heroes and their characters/niches?



None.

Oct 20 2011, 5:39 am DevliN Post #3

Woah

Yeah, you really need to give us more information if you want help. What type of RPG is it? What is the map's plot? What type of spellcasters are the heroes? Why can't you use a mobile grid?



:devlin: Currently Working On: :devlin:
Myself

Oct 20 2011, 7:34 am Lanthanide Post #4



1. Swarm of zerglings: Create 50 invincible zerglings on top of the enemy
2. Swarm of hydralisks: Create 50 hallucinated hydralisks on top of the enemy
3. Swarm of cloaked ghosts: Create 50 cloaked ghosts on top of the enemy
4. Swarm of burrowed deilfer: Create 50 burrowed defilers on top of the enemy

That's all I got, for now.



None.

Oct 20 2011, 5:24 pm Tempz Post #5



I thought of the spells myself... Please close topic.



None.

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[2026-7-18. : 2:27 am]
Symmetry -- https://staredit.net/topic/18903/ THE REVIEWS ARE HERE! "ok these are pretty good memes" - ssj9Kevin
[2026-7-17. : 2:58 pm]
Ultraviolet -- Symmetry
Symmetry shouted: Man I wish we had this tech back in the day when people played ums lmao
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[2026-7-17. : 2:39 am]
Symmetry -- Man I wish we had this tech back in the day when people played ums lmao
[2026-7-16. : 6:28 am]
NudeRaider -- EUD actions, specifically. The conditions remained. Today we can even have actions again, but they're all virtualized/whitelisted (not sure on the actual technical implementation) so you can only use them for specific intended purposed, not arbitrary code injections.
[2026-7-16. : 6:26 am]
NudeRaider -- I mean yes, maps - through EUDs - were theoretically able to do that as well, but that was patched quickly.
[2026-7-16. : 6:25 am]
NudeRaider -- Symmetry
Symmetry shouted: Ohhh imagine a SC map that could delete itself
not the map, the editor
[2026-7-16. : 2:28 am]
Symmetry -- I vaguely remember Voy doing some ACE back in the day, but I had no idea EUDs could do that kind of shit. I am very much catching up on the technology
[2026-7-16. : 2:28 am]
Symmetry -- Ohhh imagine a SC map that could delete itself
[2026-7-15. : 8:51 pm]
NudeRaider -- Symmetry
Symmetry shouted: NudeRaider Is EUD editor capable of writing shit onto the player's harddrive? That seems like it would be dangerous
yeah an editor that isn't allowed to write files sounds rather pointless, so I'd assume it can. Like most other programs too btw. and yes, obviously that's dangerous, but also kinda necessary. MS introduced that virtualization for exactly that reason.
[2026-7-15. : 4:10 am]
Ultraviolet -- I don't think so. I think they shut that shit down after 1.16, maybe even earlier
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