Staredit Network > Forums > Null > Topic: The Gambling Hall
The Gambling Hall
Sep 8 2011, 5:55 pm
By: Azrael
Pages: < 1 2 3
 

Sep 12 2011, 6:32 am Azrael Post #41



Spin 1, winner is 19 Red.

Spin 2, winner is 12 Red.

Spin 3, winner is 34 Red.

Spin 4, winner is 35 Black.

Quote from DevliN
The only problematic thing is that it is constant double/triple/etc. posting. If it needs to be that fast paced, use the Shoutbox.

Ah, I don't think double/triple posting is necessary ^^




Sep 12 2011, 6:34 am TheKeyToKilling Post #42



black then red (currently owed 60)

black next (currently owed 20)



None.

Sep 12 2011, 6:35 am Azrael Post #43



Spin 1, winner is 7 Red.

Spin 2, winner is 22 Black.

Spin 3, winner is 34 Red.

Payment sent to the winners.

Post has been edited 1 time(s), last time on Sep 12 2011, 6:56 am by Azrael.Wrath.




Sep 12 2011, 7:21 am TheKeyToKilling Post #44



got my bet on the dolphins *insert dolphin smiley*.

Post has been edited 1 time(s), last time on Sep 12 2011, 5:34 pm by TheKeyToKilling.



None.

Sep 12 2011, 4:52 pm Azrael Post #45



Taking bets for New England Patriots vs Miami Dolphins until 7 PM EST.

Post has been edited 1 time(s), last time on Sep 12 2011, 10:46 pm by Azrael.Wrath.




Sep 12 2011, 7:31 pm Dem0n Post #46

ᕕ( ᐛ )ᕗ

I wanna bet 100 minerals on the patriots. If I can only do 21, then fine. >>




Sep 13 2011, 2:52 am Azrael Post #47



Tonight's game ended with New England (38) winning against Miama (24). Bets on New England win, and Over bets win.

Payment sent to the winners.




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[02:39 am]
Symmetry -- Man I wish we had this tech back in the day when people played ums lmao
[06:28 am]
NudeRaider -- EUD actions, specifically. The conditions remained. Today we can even have actions again, but they're all virtualized/whitelisted (not sure on the actual technical implementation) so you can only use them for specific intended purposed, not arbitrary code injections.
[06:26 am]
NudeRaider -- I mean yes, maps - through EUDs - were theoretically able to do that as well, but that was patched quickly.
[06:25 am]
NudeRaider -- Symmetry
Symmetry shouted: Ohhh imagine a SC map that could delete itself
not the map, the editor
[2026-7-16. : 2:28 am]
Symmetry -- I vaguely remember Voy doing some ACE back in the day, but I had no idea EUDs could do that kind of shit. I am very much catching up on the technology
[2026-7-16. : 2:28 am]
Symmetry -- Ohhh imagine a SC map that could delete itself
[2026-7-15. : 8:51 pm]
NudeRaider -- Symmetry
Symmetry shouted: NudeRaider Is EUD editor capable of writing shit onto the player's harddrive? That seems like it would be dangerous
yeah an editor that isn't allowed to write files sounds rather pointless, so I'd assume it can. Like most other programs too btw. and yes, obviously that's dangerous, but also kinda necessary. MS introduced that virtualization for exactly that reason.
[2026-7-15. : 4:10 am]
Ultraviolet -- I don't think so. I think they shut that shit down after 1.16, maybe even earlier
[2026-7-15. : 2:19 am]
Symmetry -- NudeRaider
NudeRaider shouted: Symmetry I can't tell if it's relevant. You provided literally no context so I was providing an equally generic answer.
Is EUD editor capable of writing shit onto the player's harddrive? That seems like it would be dangerous
[2026-7-14. : 11:43 pm]
Ultraviolet -- let's take each other's clothes off :teach:
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