Staredit Network > Forums > SC1 UMS Mapmaking Assistance > Topic: p15 scarab and auto-attacking
p15 scarab and auto-attacking
Jun 5 2011, 11:52 am
By: FlashBeer  

Jun 5 2011, 11:52 am FlashBeer Post #1



Any work-arounds for units that don't auto-attack? I noticed that certain unit types for the computer stand around even when being attacked. Ideally, I would like everything to run as normal, just with 2x speed.



None.

Jun 5 2011, 5:26 pm Roy Post #2

An artist's depiction of an Extended Unit Death

I am not too familiar with x2 speed, but I don't think default AI would behave differently from it. Make sure:

1. The computer units are placed/created after the scarab
2. The computer player has vision of its own units
3. The computer units are not owned by players 9+
4. The computer units aren't constantly being ordered or moved
5. The computer is not allied with the aggressor

With what units are you noticing this problem?




Jun 5 2011, 7:29 pm FlashBeer Post #3



It looks like heroes don't respond unless ordered, all other (non-turret) units behave normally. Turret-units have to be ordered. Patrol command seems to freeze up computer units. I think I've resolved the issue, but if anyone would like to post additional information about the p15 scarab effects, please do so.



None.

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