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Temple Siege Strategy!
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May 6 2011, 4:54 am
By: NothingIzEverything  

May 6 2011, 4:54 am NothingIzEverything Post #1



Hi everyone, I'm LoA-TrollSlap@USEast. Some of you might know me, but most of you probably don't. Anyway, I got into Temple Siege about 4 months ago, and enjoyed it from the very start. Seeing as there are still new versions being released by iDT, I feel like helping increase its popularity, namely by introducing new players to this map. However, no one wants a noob on their team, and so, I want to use this thread as a compendium of Temple Siege strategies, both basic and advanced, to help out these new players that might be interested in this map but have no chance to get better. Now, I know that there was an old thread, 8 pages long, on Temple Siege strategy, but its last post was back in November of last year, so I want to start a new thread and get things rolling again :D.

I'll start off with a guide on one of the lesser used units, but one of my favorites: Dark Mage.



None.

May 6 2011, 4:55 am NothingIzEverything Post #2



Reserved.



None.

May 6 2011, 5:31 am DevliN Post #3

Woah

http://www.staredit.net/topic/6408/

//Closed



:devlin: Currently Working On: :devlin:
Myself

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[02:36 am]
Oh_Man -- it can pick the weakest mutalisk off from a stack of mutas - pretty OP
[02:30 am]
Oh_Man -- against zerg: https://youtu.be/PK5WD1EAnpU
[02:22 am]
Oh_Man -- another match here, way more wraiths
[02:04 am]
Oh_Man -- and templars psi storm as arty said is a strong counter to the marine med the bot was going, so the wraith was actually the correct play there
[02:04 am]
Oh_Man -- and the wraith was cloaking and going around sniping templars (which wuld be too hard to perfectly micro in a normal human game and the wraith wuld die or distract u too much trying to micro it vs doing other things)
[02:03 am]
Oh_Man -- they usually require too much micro so it's 'dumb' for a human to use them. but in the hands of the AI they become god tier, ghosts locking down goons and helping get them picked
[02:03 am]
Oh_Man -- artosis also didnt understand a couple of its plays, coz they make no sense for a human, but they did for the AI. The wraith and the ghost for example
[02:01 am]
Oh_Man -- it's issuing orders to each unit individually, so the number sounds more hype than it actually is, it's just an artifact of it not being able to use control groups
[02:01 am]
Oh_Man -- also the 6000 APM is kind of a fake/incorrect number, which is xplained by the AI maker in the comments. it's not using control groups, it doesnt have that functionality
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