Staredit Network > Forums > SC1 UMS Theory and Ideas > Topic: Bound explosion times
Bound explosion times
Dec 24 2007, 8:18 pm
By: Cheeseman119  

Dec 24 2007, 8:18 pm Cheeseman119 Post #1



hey guys on my new bound that im making i needs some ideas on the waiting times for each couple explosions for level 1 its fairly easy its got 2x2 squares with about 4 places for explosions and 3 safe spots and for level 2 i need help i have terrain like this (2x2 BTW)


Post has been edited 1 time(s), last time on Jan 1 2008, 4:44 am by Cheeseman119. Reason: Pics



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Dec 24 2007, 8:21 pm Cheeseman119 Post #2



whoops somehoe the topic posted itslef let me finish it

level 2
[1][2][1][2][1][2][1][2][1]
--- [2][1][2][1][2][1][2]
right now the 1's go off at i think 500-750 and the 2s are at 1000 miliseconds i need ideas cuz this aint workin



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Dec 30 2007, 12:52 am Lethoth Post #3



You should post an image to show us your terrain. :|



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Jan 1 2008, 4:43 am Cheeseman119 Post #4



umm i dont get how to post pics (srry for retarded question).
in the post do i click the [IMG] button and type in a URL? or locaion in my harddrive?



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Jan 1 2008, 4:45 am Cheeseman119 Post #5



nvm i got it



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[2026-7-18. : 2:27 am]
Symmetry -- https://staredit.net/topic/18903/ THE REVIEWS ARE HERE! "ok these are pretty good memes" - ssj9Kevin
[2026-7-17. : 2:58 pm]
Ultraviolet -- Symmetry
Symmetry shouted: Man I wish we had this tech back in the day when people played ums lmao
fr fr
[2026-7-17. : 2:39 am]
Symmetry -- Man I wish we had this tech back in the day when people played ums lmao
[2026-7-16. : 6:28 am]
NudeRaider -- EUD actions, specifically. The conditions remained. Today we can even have actions again, but they're all virtualized/whitelisted (not sure on the actual technical implementation) so you can only use them for specific intended purposed, not arbitrary code injections.
[2026-7-16. : 6:26 am]
NudeRaider -- I mean yes, maps - through EUDs - were theoretically able to do that as well, but that was patched quickly.
[2026-7-16. : 6:25 am]
NudeRaider -- Symmetry
Symmetry shouted: Ohhh imagine a SC map that could delete itself
not the map, the editor
[2026-7-16. : 2:28 am]
Symmetry -- I vaguely remember Voy doing some ACE back in the day, but I had no idea EUDs could do that kind of shit. I am very much catching up on the technology
[2026-7-16. : 2:28 am]
Symmetry -- Ohhh imagine a SC map that could delete itself
[2026-7-15. : 8:51 pm]
NudeRaider -- Symmetry
Symmetry shouted: NudeRaider Is EUD editor capable of writing shit onto the player's harddrive? That seems like it would be dangerous
yeah an editor that isn't allowed to write files sounds rather pointless, so I'd assume it can. Like most other programs too btw. and yes, obviously that's dangerous, but also kinda necessary. MS introduced that virtualization for exactly that reason.
[2026-7-15. : 4:10 am]
Ultraviolet -- I don't think so. I think they shut that shit down after 1.16, maybe even earlier
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