ally detector
Mar 10 2011, 1:11 am
By: nico141  

Mar 10 2011, 1:11 am nico141 Post #1



ok me questions is howm make an ally detector? i dont know it and i whant implement it to me map,cuz i whant example: move location labeled "aim" to "(enemy person)" on unit "any unit" at "arena" so i dont know how i cna make it some ideas?

Edit: on non allied victory dont works for me



None.

Mar 10 2011, 1:21 am NudeRaider Post #2

We can't explain the universe, just describe it; and we don't know whether our theories are true, we just know they're not wrong. >Harald Lesch

What exactly do you want to detect?
Are you aware that there's a player comparator "Allies" (just like Foes, Non-Allied victory, Force, etc.) in triggers?




Mar 11 2011, 1:45 pm rockz Post #3

ᴄʜᴇᴇsᴇ ɪᴛ!

move location labeled aim to foes on any unit in arena.



"Parliamentary inquiry, Mr. Chairman - do we have to call the Gentleman a gentleman if he's not one?"

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