Staredit Network > Forums > SC1 UMS Mapmaking Assistance > Topic: char death sounds
char death sounds
Dec 26 2007, 10:21 pm
By: waterboy12  

Dec 26 2007, 10:21 pm waterboy12 Post #1



is there a way to strip the sounds the units make when they die? or a way to mute it :P?



None.

Dec 26 2007, 10:27 pm Riney Post #2

Thigh high affectionado

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Sure I didn't pop off on SCBW like I wanted to, but I won VRChat. Map maker for life.

Dec 26 2007, 11:21 pm waterboy12 Post #3



not what i meant but ty anyways :P

what i was try to ask is like can u turn the sounds off so they wont make then in a game (from the map editor), so every time u make the game the noises dont work



None.

Dec 26 2007, 11:57 pm who Post #4



action MuteUnitSpeech();



None.

Dec 27 2007, 4:56 pm Falkoner Post #5



That will turn off any sounds made by units and cut the sounds of deaths in half.



None.

Dec 28 2007, 1:11 am waterboy12 Post #6



thxs



None.

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[08:19 pm]
Ultraviolet -- NudeRaider
NudeRaider shouted: damn, if that doesn't scream UV, I don't know what does. https://staredit.net/382067/
hah yeah in the past that might've been up my alley. haven't really been mapping lately, been too busy with everything else. and kinda lost interest too tbh. just not enough people left on SC to feel worth investing the time personally.
[08:03 pm]
lil-Inferno -- u
[07:38 am]
NudeRaider -- damn, if that doesn't scream UV, I don't know what does. https://staredit.net/382067/
[06:55 am]
UndeadStar -- :wob:
[02:28 am]
Symmetry -- :wob:
[2026-10-29. : 9:17 pm]
RIVE -- :wob:
[2026-10-29. : 7:03 pm]
CoCo( -- OK, click here if any1 is interested in this $ making opportunity https://staredit.net/topic/18952/
[2026-10-29. : 4:39 pm]
NudeRaider -- sure, make a post in ums assistance
[2026-10-29. : 6:44 am]
CoCo( -- anyone willing to help fix a few triggers on a new "impossible" map? Please
[2026-10-28. : 6:52 pm]
lil-Inferno -- UndeadStar
UndeadStar shouted: https://www.youtube.com/watch?v=rbChzMFX0mE <= I wonder if that will attract new players to SC1&2 ?
:doubt:
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