scmdraft bug?
Jan 1 2011, 2:38 am
By: tentons01  

Jan 1 2011, 2:38 am tentons01 Post #1



In my editor, whenever i use the layer drop down menu and click on locations. The message box "Something bad happened. Would you like to save a diagnostic file?" pops up and my game crashs. anyone know how to fix this? its really annoying..



None.

Jan 1 2011, 2:46 am Vrael Post #2



Try downloading a newer/older version of SCMDraft, or just reinstalling it maybe?



None.

Jan 1 2011, 4:50 am Apos Post #3

I order you to forgive yourself!

I think all you have to do is ignore that message (Don't click it or close it). Most of the editor's functions should work fine.




Jan 1 2011, 4:58 am Aristocrat Post #4



Quote from Apos
I think all you have to do is ignore that message (Don't click it or close it). Most of the editor's functions should work fine.

Bad advice; this is not necessarily true. Install the latest version of SCMDraft 2 from here and see if it still happens. If it does, see if it happens with a different map. It's possible that the location names have been corrupted in a way that it crashes SCMDraft.



None.

Jan 1 2011, 12:31 pm NudeRaider Post #5

We can't explain the universe, just describe it; and we don't know whether our theories are true, we just know they're not wrong. >Harald Lesch

Try to open and then just save the map in starforge. Then go back to ScmDraft and see if the problem persist.

A word of warning though: Don't change anything in Starforge or you might corrupt your map, since ScmDraft and Starforge are not fully compatible. Resaving though seems to be no problem. I've used that from time to tíme when ScmDraft gave me that "something bad happened" crap. In any case you should create a backup of your current map before you do that.




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[04:56 am]
Ultraviolet -- I suppose we'll likely never know, but my guess would be that they already saw it operating successfully and there was no monetary incentive to finish the original work. And the dev cycle in old school Blizzard was so hectic, it's possible it just got forgotten about after the original game got released. Plus there's an element of existing MPQ files that were packaged with the original discs becoming outdated if they updated it. And it's not like they remade the original MPQs, they just made new ones for BW specifically
[04:26 am]
Oh_Man -- so that makes me think maybe the theory they are unfinished is not true and its a deliberate design decision, coz why not finish them wen ur making brood war?
[04:25 am]
Oh_Man -- the thing is thos buildings are from classic. that means they went ahead and made brood war without ever finishing the 'unfinished' buildings
[06:15 pm]
Ultraviolet -- Yeah he's talked about a lot of that stuff in his casts before. It seems plausible. Especially knowing how Blizzard of yesteryear operated.
[03:47 pm]
NudeRaider -- to clarify: couldn't recall the behavior for every single Protoss building but I was aware the disparity exists.
[03:43 pm]
NudeRaider -- Contained nothing new for me. Didn't know all building's behavior, but very much all unit's. Also Terran balance whine - also nothing new :lol:
[2026-6-19. : 9:57 am]
Oh_Man -- makes me wonder if SEN knows anything about the topic
[2026-6-19. : 9:57 am]
Oh_Man -- artosis dropped pretty interesting vid: https://youtu.be/EqZHB8Blra4
[2026-6-18. : 5:01 pm]
Ultraviolet -- :wob:
[2026-6-17. : 6:15 am]
RexyRex -- :wob:
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