Staredit Network > Forums > SC1 UMS Mapmaking Assistance > Topic: Formatting briefing ?
Formatting briefing ?
Nov 20 2010, 6:50 pm
By: konstantin.neo  

Nov 20 2010, 6:50 pm konstantin.neo Post #1



Hi.
How do I format the briefing with line breaks? Currently i have a long string in Textmessag() and I want it to have line breaks instead of cluttering it all.



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Nov 20 2010, 8:30 pm Jesusfreak Post #2



http://doodle77.dyndns.org/tutorials.php?id=115

That might help. I'm not sure what you're asking, but that's the only broad tutorial on briefings that I know of (I've never gotten far enough in one map to try and create a briefing, so I have no experience, unfortunately). :(



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Nov 21 2010, 10:44 am NudeRaider Post #3

We can't explain the universe, just describe it; and we don't know whether our theories are true, we just know they're not wrong. >Harald Lesch

Well I assume you already tried [Enter], so I'm suggesting that you put a bunch of spaces wherever you need that linebreak.




Nov 25 2010, 8:26 pm DavidJCobb Post #4



To add line breaks to strings in Text Trigedit (and the text Mission Briefing Editor), type \r\n into the string.



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Nov 30 2010, 6:31 am O)FaRTy1billion[MM] Post #5

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Why not just \n?



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Dec 1 2010, 12:06 am Roy Post #6

An artist's depiction of an Extended Unit Death

People like to do \r in front of \n because just doing \n yields a different result in some applications. For SC, I don't believe returning is necessary.




Dec 1 2010, 3:31 am O)FaRTy1billion[MM] Post #7

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If the application (such as StarEdit) doesn't support it, it just appears as a zero-length space. It also takes up 1 less byte than \r\n.



TinyMap2 - Latest in map compression! ( 7/09/14 - New build! )
EUD Action Enabler - Lightweight EUD/EPD support! (ChaosLauncher/MPQDraft support!)
EUDDB - topic - Help out by adding your EUDs! Or Submit reference files in the References tab!
MapSketch - New image->map generator!
EUDTrig - topic - Quickly and easily convert offsets to EUDs! (extended players supported)
SC2 Map Texture Mask Importer/Exporter - Edit texture placement in an image editor!
\:farty\: This page has been viewed [img]http://farty1billion.dyndns.org/Clicky.php?img.gif[/img] times!

Dec 2 2010, 10:44 pm DavidJCobb Post #8



Quote from O)FaRTy1billion[MM]
If the application (such as StarEdit) doesn't support it, it just appears as a zero-length space. It also takes up 1 less byte than \r\n.
When using the classic briefing editor and then switching to the text briefing editor, you'll find that all line breaks use \r\n. Whether the carriage return code is necessary for StarCraft is another matter; I merely posted what SCMDraft2 uses.



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