Staredit Network > Forums > SC2 Custom Maps > Topic: Minion Arena!
Minion Arena!
Oct 31 2010, 5:22 pm
By: aalleecc248  

Oct 31 2010, 5:22 pm aalleecc248 Post #1



Minion Arena!
~ A battle for wealth ~

Objective
Fight together with your minions to sabotage the other team's mining plans. You want to take all the rich minerals to yourself and your team!

Abilities
-Minion Health Exchange: Heals the Target Minion by 50 HP by sacrificing 10 HP of your own.
-Slowing Net: Slows a Minion Commander by 1 Movement Speed for 5 seconds to catch up with them.
-Smite: Smites an Enemy Unit to do 20 HP of damage to it.


Images

The map preview to Minion Arena!
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Image of the Loading Screen of Minion Arena!
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In-game base and Custom Timer, as well as a Boss-Bar for your life bar!
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Custom Basic Buttons, 3 Spell Buttons, and the StarEdit Network Advertisement Button!
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The fight between 3 of the 4 Minion Units, Zealot-Marine-Roach, in the battle of wealth!
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The 4th Minion Unit, Thor, spawns ONLY when your Commander's Compound (Engineering Bay) and 1 of the 2 Barracks is destroyed!
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Kill Text and Building Destroyed Reports!
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1 Lane and 2 Lanes are choices if the triggers detect there are 3 or 4 actives players! It is automatically set to 1 Lane if there are only 1 or 2 players!


Ending Note
-Most of the features have been summed up in the Images above
-The Image-Hosting Site I use is Tinypic
-I use Paint.NET for all Image Editing that I do
-I find my map poorly made (Feed-back is appreciated)
-I spent about 1-2 months on this map (My first Map)
-This is released to the public so you can probably search for it in Create Game
Quote from Loading Screen
-Thanks to payne.630 for the Concept Idea and Bug Fixes!


Post has been edited 2 time(s), last time on Nov 1 2010, 1:38 am by aalleecc248. Reason: Added More Screenies and Spells



None.

Oct 31 2010, 5:31 pm UnholyUrine Post #2



this game sux and you know it :lol:

Your screenies are awesome tho.



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Oct 31 2010, 5:39 pm aalleecc248 Post #3



Quote from name:Original Post
-I find my map poorly made (Feed-back is appreciated)

This game sux and I DO know it! :lol:

Thanks for the feedback...I guess ^^



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Oct 31 2010, 5:40 pm payne Post #4

:payne:

Implementing a spell that'd do damage would be very interesting!
Also, where's the Speed Reducer Cage spell?



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Oct 31 2010, 5:48 pm aalleecc248 Post #5



Quote from payne
Implementing a spell that'd do damage would be very interesting!
Also, where's the Speed Reducer Cage spell?
I'll try and make a "Smite spell" :bleh:
As for the Speed Reducer, could you help me with this? I have almost no skill in the Data Editor, and when I make the "force field" it pushes stuff back (How do I remove that feature). :blush:
Right now I am too lazy to work on this map today so... (I spent some time editing the Images for fun and I created this thread when I had nothing to do)



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Oct 31 2010, 8:41 pm Tempz Post #6



You defiantly need more, MORE, MOOOOOREEE.

Like more spells :lol:



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Oct 31 2010, 9:48 pm payne Post #7

:payne:

Is it me or the links to Paint.Net and Tinypic.com are both fucked?
Aalleecc, mind sharing the BBCode you've used for those links? :O



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Oct 31 2010, 10:39 pm aalleecc248 Post #8



Code
-The Image-Hosting Site I use is [url=http://www.tinypic.com]Tinypic[/url]
-I use [url=http://getpaint.net]Paint.NET[/url] for all Image Editing that I do

Is this not how to do it? :blush:



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Oct 31 2010, 11:20 pm payne Post #9

:payne:

Quote from aalleecc248
Code
-The Image-Hosting Site I use is [url=http://www.tinypic.com]Tinypic[/url]
-I use [url=http://getpaint.net]Paint.NET[/url] for all Image Editing that I do

Is this not how to do it? :blush:
It's the proper way. Report it in the BUGS REPORT thread. SEN isn't rendering those links properly within Encases.



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Nov 1 2010, 1:40 am aalleecc248 Post #10



Okay, I have added 2 spells and the now descriptive Loading Screen onto the Original Post. Now I have all the spell's description at the top of the OP as well. I would appreciate continuing feed-back! ^^



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Nov 1 2010, 9:05 pm Tempz Post #11



lol tinypic should work =s



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[06:28 am]
NudeRaider -- EUD actions, specifically. The conditions remained. Today we can even have actions again, but they're all virtualized/whitelisted (not sure on the actual technical implementation) so you can only use them for specific intended purposed, not arbitrary code injections.
[06:26 am]
NudeRaider -- I mean yes, maps - through EUDs - were theoretically able to do that as well, but that was patched quickly.
[06:25 am]
NudeRaider -- Symmetry
Symmetry shouted: Ohhh imagine a SC map that could delete itself
not the map, the editor
[02:28 am]
Symmetry -- I vaguely remember Voy doing some ACE back in the day, but I had no idea EUDs could do that kind of shit. I am very much catching up on the technology
[02:28 am]
Symmetry -- Ohhh imagine a SC map that could delete itself
[08:51 pm]
NudeRaider -- Symmetry
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yeah an editor that isn't allowed to write files sounds rather pointless, so I'd assume it can. Like most other programs too btw. and yes, obviously that's dangerous, but also kinda necessary. MS introduced that virtualization for exactly that reason.
[2026-7-15. : 4:10 am]
Ultraviolet -- I don't think so. I think they shut that shit down after 1.16, maybe even earlier
[2026-7-15. : 2:19 am]
Symmetry -- NudeRaider
NudeRaider shouted: Symmetry I can't tell if it's relevant. You provided literally no context so I was providing an equally generic answer.
Is EUD editor capable of writing shit onto the player's harddrive? That seems like it would be dangerous
[2026-7-14. : 11:43 pm]
Ultraviolet -- let's take each other's clothes off :teach:
[2026-7-14. : 11:03 pm]
Vrael -- :teach:
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