Staredit Network > Forums > SC1 UMS Mapmaking Assistance > Topic: Centering Views!!
Centering Views!!
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Sep 5 2010, 9:36 pm
By: Silver_Slug  

Sep 5 2010, 9:36 pm Silver_Slug Post #1



So, SEN, I'm having troubles with stuff when I center views on a location.
Basically, I have a trigger that centers the screen, except it also centers the mouse on that location.
What I want to be able to do is have the screen center, but the mouse stay in exactly the same spot.
I know it can be done, because I've seen it in maps.

Help?



None.

Sep 5 2010, 9:39 pm Azrael Post #2



That's what happens when you play in single-player. You need to test your map on B.net.




Sep 5 2010, 9:43 pm Aristocrat Post #3



As far as I know, Center View in single player does these things:

- Center the mouse to the middle of the screen.
- Make your screen move slowly and painfully to the location where it is centered
- Stop all triggers from running while the screen is being moved.
- Waits(0);

As Azrael has said, you need to test this in multiplayer. In multiplayer, Center View will do absolutely nothing except instantly make your screen snap to the new location.



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[05:47 pm]
NimoStar -- If its any consolation, the human brain would still mop the floor with this bot if it wasn't limited by the mechanical interface
[05:34 pm]
NimoStar -- Well. The bot didn't come up with any new strategy. It just has superhuman micro. Hard to beat that. I reckon even the simplest dedicated chess engines are unbeatable for humans now.
[02:13 pm]
Oh_Man -- all g
[10:54 am]
NudeRaider -- Oh_Man
Oh_Man shouted: NudeRaider did u watch the entire video? it's not one game. it's currently dominating the ladder at number 1 position. do ur research first!
Oops, caught me there, no I haven't. :( I was imagining how the game went. Sorry for that. Watching it now. brb
[10:52 am]
NudeRaider -- NimoStar
NimoStar shouted: They were not "Unprepared" that was their fifth loss in a row against the bot. The other replays are also available
that doesn't mean he was prepared. When humans come around with new strategies it often takes weeks until the pros figure out how to shut it down. Oh_Man that's certainly a way more convincing argument for micro being "too good to beat".
[09:43 am]
DiearAnother -- wirefram
[08:35 am]
NimoStar -- Well, pros showed that long ago... half of zerg pros just ling muta rush
[08:35 am]
NimoStar -- " its shown is that you can trade 1000's of apm to make up for lack of strategy"
[03:25 am]
Oh_Man -- https://youtu.be/R_6bsf9REkY anyone ever tried playing SC ghost?
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