Staredit Network > Forums > SC1 UMS Mapmaking Assistance > Topic: Players/Colors HELP PLEASE
Players/Colors HELP PLEASE
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Aug 21 2010, 6:45 am
By: Voice Of Korhal  

Aug 21 2010, 6:45 am Voice Of Korhal Post #1



Whenever I make a new map with ANY map editor, it screws up the player/color setting.

Say I make 2 Command Centers, 1 for me, 1 more enemy computer. Say I was Slot 1, Map editor setting is that P1=Red. So I'm on slot 1, Computer is slot 5, I start the game in single player OR multiplayer, and I end up not being Red. I become a random color, and yes, sometimes red. But If I make a force where 5 players are humans and another force where 3 computers are on that force...

It swaps me around. If Im on slot 1, I end up being Teal P5, or Yellow P2. This happens to ALL slots. My Player place and colors are being swapped around. anything to stabalize the colors/players so if im slot 1 im player 1 AND red all the time? If someone needs an example map... download the attachment and open with a map editor. You'll see that Red/P1 CC is on the top left, Blues CC is on top right/ Teals on bottom right, purps on bottom left. However if you play this ingame, YOU WILL NOT BE P1/RED ALL THE TIME. YOU'LL END UP HAVING SOME ONE ELSE'S CC, ETC ETC. If Im slot 1, i end up with like Bottom left Yellow CC, etc.

In the map editor's player setting, Red is P1, and anything owned by P1 is Red.. but ingame, it gives me a random color, as well as a random player within the force. So in a 5 player force, I can end up being any color and any player(in that force) regardless of what slot I'm in that force.

Bottom Line, I am not the player I am assigned to. I can end up being Blue as player 1, or teal as player 5, etc etc. As Slot 1, I can end up being a yellow P5, ETc, etc.

Attachments:
test.scm
Hits: 0 Size: 51.04kb

Post has been edited 1 time(s), last time on Aug 21 2010, 6:51 am by Voice Of Korhal.



None.

Aug 21 2010, 8:36 am Sand Wraith Post #2



Go into the Forces section and uncheck "Random Start Location" from all of the forces.

(For SCMDraft2, this is Scenario/Forces.)




Aug 21 2010, 10:28 am Voice Of Korhal Post #3



Thanks so much, it actually worked.



None.

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