Staredit Network > Forums > SC2 Assistance > Topic: First Map on SC2
First Map on SC2
Aug 4 2010, 2:25 pm
By: Rain  

Aug 4 2010, 2:25 pm Rain Post #1



After about 5 hours of reading tutorials I decided to put my semi-new found knowledge to the test and make a showcase map to fool around on. Here are the results (link to map at bottom):


Picture of the top left of the map (yes I know the map itself is quite small).

I kinda tried to utilize a tide trigger with the water levels but it didn't seem to want to work. However I still like how the little "holes" in the top right portion sort of fill in and out (would have been cooler with the trigger i think).

I played with lighting a bit but it was a bit epileptic... slowing it down made it go even faster so I just left it out..

I know the waterfall could use A LOT of work. I figured out how to make a more decent one during the process of finishing the map but was too lazy to change it all (will have to wait for the next test map).

Anyway.. Enjoy (I hope).

Feedback is much appreciated as I'm still pretty clueless.

Attachments:
showcase_cavern.SC2Map
Hits: 3 Size: 225.43kb



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Aug 5 2010, 8:57 pm UnholyUrine Post #2



http://www.staredit.net/topic/11886/unread/#special

Check out the Bonus Quote...



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Aug 6 2010, 5:02 am Rain Post #3



sounds like fun. I'll try make one :)



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Aug 13 2010, 4:51 am StormTemplar Post #4



Im not claiming to be an expert but because I terrained in SC1 I had to disquise blocks without making it seem like I was hiding something, so all the trees on the hills and none on the right seem to not be one environment and state that you need to alot of doodads to make it look pretty.



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[09:25 pm]
ihjel -- "Use Display Text Message or the in-game Leaderboard to output the live values of critical Death Counters." that would be so convenient wouldn't it.
[06:59 pm]
Symmetry -- I just pasted what google ai told me to try to form a feedback loop
[01:24 pm]
NudeRaider -- UndeadStar
UndeadStar shouted: https://staredit.net/topic/18961/ <= wow, if there wasn't a capital letter on almost every word in the title, and a link in the signature, I may not have guesses it's an AI bot. I don't know much about map editing, but the content may even be relevant enough to be kept.
Yeah, I've noticed it, but it raised a couple of relevant questions and kept the ad to the signature so if someone were to engage with the topic it could be a net positive which is why I kept it. We're not necessarily anti-bot, just anti-spam. Thanks to Symmetry who realized my hope. :)
[08:09 am]
Zycorax -- Greed
[2026-11-11. : 3:25 am]
Symmetry -- why do the oligarchs want our mapping strategies???
[2026-11-11. : 3:24 am]
Symmetry -- the question is why though
[2026-11-11. : 1:10 am]
Butch -- made me feel really sad and stupid and fat
[2026-11-11. : 1:10 am]
Butch -- I got duped by one and replied and then realized after
[2026-11-10. : 11:26 pm]
Sie_Sayoka -- the turings have tested
[2026-11-10. : 3:07 pm]
UndeadStar -- https://staredit.net/topic/18961/ <= wow, if there wasn't a capital letter on almost every word in the title, and a link in the signature, I may not have guesses it's an AI bot. I don't know much about map editing, but the content may even be relevant enough to be kept.
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