Zerg Eggs
Dec 2 2007, 12:27 am
By: payne  

Dec 2 2007, 12:27 am payne Post #1

:payne:

Can somenoe tell me how to keep a Zerg Egg alive and make in sort that players that own it can't CANCEL it??
And do the action of giving it to an other player will disable those effects?
Thanks in advance!



None.

Dec 2 2007, 12:36 am Falkoner Post #2



[05:35 pm]
AES)Falkoner -- "Preplace it as a unit in SCM Draft." I already answered your question.
[05:29 pm]
)Dark_Marine_123( -- Prepace it in SCXtra or SCMDraft, or try disabling the sucker.
[05:26 pm]
payne -- Can somenoe tell me how to keep a Zerg Egg alive and make in sort that players that own it can't CANCEL it??
[05:18 pm]
AES)Falkoner -- You need to have a location for each one, constantly enabling.
[05:17 pm]
MichaelP2234 -- I'm having a problem making pylonless cannons. I have around 16 cannons, but after I enable the second one the first one becomes disabled again. What's up with that?
[05:17 pm]
AES)Falkoner -- Preplace it as a unit in SCM Draft.
[05:15 pm]
O)10badboy01 -- http://www.maplantis.org/index.php?topic=2322;act_key=34c9c;action=newtopic


Why ask in the shoutbox if you aren't going to read the replies? And no, it will not disable those effects.



None.

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