Help : Unit hp
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Jul 27 2010, 2:35 am
By: Preach  

Jul 27 2010, 2:35 am Preach Post #1



Can you guys help me?
I don't know why this is happening but it is.
Player 7s' units keep setting their HP to somewhere around 20% at start but i never made any trigger that would alllow them to set their HP to 20%
Do you guys know the problem(s)?


Thanks in advance!



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Jul 27 2010, 10:25 am NudeRaider Post #2

We can't explain the universe, just describe it; and we don't know whether our theories are true, we just know they're not wrong. >Harald Lesch

There's a glitch for buildings with too low build time and high hp where that happens, but that doesn't doesn't explain the behavior for units.
You have to have a trigger that sets the hp.




Jul 27 2010, 12:46 pm rockz Post #3

ᴄʜᴇᴇsᴇ ɪᴛ!

Quote from NudeRaider
but that doesn't doesn't explain the behavior for units.
Yes it does.
http://www.staredit.net/starcraft/Regeneration
buildings are units too. Make sure HP/Build time is less than 284.444...



"Parliamentary inquiry, Mr. Chairman - do we have to call the Gentleman a gentleman if he's not one?"

Jul 27 2010, 4:54 pm Preach Post #4



Thanks rockz the problem was that my units' hp was over the amount that you said.



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