Staredit Network > Forums > Modding Projects > Topic: Riot of Star - Existence Ruins
Riot of Star - Existence Ruins
Apr 21 2009, 12:52 pm
By: Black_Dream
Pages: < 1 2 3
 

Apr 5 2010, 1:02 pm Black_Dream Post #41










coming soon..
i have a proposition.

Post has been edited 2 time(s), last time on Apr 5 2010, 1:20 pm by Black_Dream.



None.

Apr 5 2010, 8:33 pm Sand Wraith Post #42

she/her

Very cool, glad to see that you're still working on this! I can't wait to play it.




Apr 5 2010, 11:10 pm Magicide Post #43

Sleeping wolves wake hungry.

Those selection rings look lush.




Apr 6 2010, 2:23 am Derqua Post #44



I would love to see the final project of this. Keep working.



None.

Apr 25 2010, 4:22 am Black_Dream Post #45



































old beta test screen shots..
Look! experimental unit "field devastator"!

Post has been edited 1 time(s), last time on Apr 25 2010, 4:30 am by Black_Dream.



None.

Apr 26 2010, 8:01 pm Super Duper Post #46



:0_0:



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Apr 27 2010, 4:02 am stickynote Post #47



Is it near complete? It looks friggin' sweet.



None.

Jun 20 2010, 7:55 pm xAngelSpiritx Post #48

eternal lurker

How the hell did you make the HUD have 12 button slots?

Last I remember, there were only 9.



None.

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[2026-7-18. : 2:27 am]
Symmetry -- https://staredit.net/topic/18903/ THE REVIEWS ARE HERE! "ok these are pretty good memes" - ssj9Kevin
[2026-7-17. : 2:58 pm]
Ultraviolet -- Symmetry
Symmetry shouted: Man I wish we had this tech back in the day when people played ums lmao
fr fr
[2026-7-17. : 2:39 am]
Symmetry -- Man I wish we had this tech back in the day when people played ums lmao
[2026-7-16. : 6:28 am]
NudeRaider -- EUD actions, specifically. The conditions remained. Today we can even have actions again, but they're all virtualized/whitelisted (not sure on the actual technical implementation) so you can only use them for specific intended purposed, not arbitrary code injections.
[2026-7-16. : 6:26 am]
NudeRaider -- I mean yes, maps - through EUDs - were theoretically able to do that as well, but that was patched quickly.
[2026-7-16. : 6:25 am]
NudeRaider -- Symmetry
Symmetry shouted: Ohhh imagine a SC map that could delete itself
not the map, the editor
[2026-7-16. : 2:28 am]
Symmetry -- I vaguely remember Voy doing some ACE back in the day, but I had no idea EUDs could do that kind of shit. I am very much catching up on the technology
[2026-7-16. : 2:28 am]
Symmetry -- Ohhh imagine a SC map that could delete itself
[2026-7-15. : 8:51 pm]
NudeRaider -- Symmetry
Symmetry shouted: NudeRaider Is EUD editor capable of writing shit onto the player's harddrive? That seems like it would be dangerous
yeah an editor that isn't allowed to write files sounds rather pointless, so I'd assume it can. Like most other programs too btw. and yes, obviously that's dangerous, but also kinda necessary. MS introduced that virtualization for exactly that reason.
[2026-7-15. : 4:10 am]
Ultraviolet -- I don't think so. I think they shut that shit down after 1.16, maybe even earlier
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