Staredit Network > Forums > Modding Projects > Topic: Riot of Star - Existence Ruins
Riot of Star - Existence Ruins
Apr 21 2009, 12:52 pm
By: Black_Dream
Pages: < 1 2 3 >
 

Apr 25 2009, 4:30 pm Voyager7456 Post #21

Responsible for my own happiness? I can't even be responsible for my own breakfast

Wow, looks amazing! And your English is fine, don't worry!



all i am is a contrary canary
but i'm crazy for you
i watched you cradling a tissue box
sneezing and sniffling, you were still a fox


Modding Resources: The Necromodicon [WIP] | Mod Night
My Projects: SCFC | ARAI | Excision [WIP] | SCFC2 [BETA] | Robots vs. Humans | Leviathan Wakes [BETA]


Apr 25 2009, 9:16 pm IskatuMesk Post #22

Lord of the Locker Room

That explosion or whatever it is, parts of the graphic are moving outside of the frame radius which will look pretty terrible ingame. If you're rendering these animations, it doesn't hurt to make a huge frame (255x255 max) and then render a smaller graphic inside of it to be sure it doesn't get cut off at the edges.



Show them your butt, and when you do, slap it so it creates a sound akin to a chorus of screaming spider monkeys flogging a chime with cacti. Only then can you find your destiny at the tip of the shaft.

Jun 7 2009, 9:05 am Black_Dream Post #23









This unit is FX-2 Super Flanker.
Concepts reference -> SU-38 SLAMHOUND(Tom Clancy's End War game, strike fighter unit)

.... :( my family got some problem and other my grandfather got cancer so I had to postpone my plan....

Attachments:
AirFormation(Concept).bik
Hits: 4 Size: 509.07kb
AirStrike(Concept).bik
Hits: 3 Size: 457.98kb

Post has been edited 1 time(s), last time on Jun 7 2009, 9:22 am by Black_Dream.



None.

Jun 7 2009, 9:27 am Biophysicist Post #24



I still can't figure out how to download this.



None.

Jun 7 2009, 9:34 am Black_Dream Post #25



Quote from name:TassadarZeratul
I still can't figure out how to download this.

This Mod haven't free beta version yet.



None.

Jun 7 2009, 12:49 pm Vi3t-X Post #26



This is what a true Total Conversion looks like.



None.

Jun 7 2009, 1:19 pm Fisty Post #27



Quote from Vi3t-X
This is what a true Total Conversion looks like.
QFT.



None.

Jun 8 2009, 4:50 am A_of-s_t Post #28

aka idmontie

Quote from Vi3t-X
This is what a true Total Conversion looks like.
It still looks like Starcraft to me.



Personal GitHub
Starcraft GitHub Organization - Feel free to request member status!
TwitchTV

Jun 8 2009, 7:45 pm Vi3t-X Post #29



Although it looks like StarCraft, the actual feel of the game is much more different. If it's not a TC, then why do you call all those other mods 'TC's?



None.

Jun 8 2009, 9:19 pm A_of-s_t Post #30

aka idmontie

I only consider 3 mods TC's: ITAS, OI, and AA.



Personal GitHub
Starcraft GitHub Organization - Feel free to request member status!
TwitchTV

Jun 8 2009, 11:11 pm TriggR_HappE Post #31



This is not a TC.



None.

Jun 9 2009, 9:35 am Black_Dream Post #32



... TC + Campaign :)






UTV Black Panther & Gp3a Alpha Eclipse



None.

Jun 14 2009, 3:24 am Corbo Post #33

ALL PRAISE YOUR SUPREME LORD CORBO

Quote from A_of-s_t
I only consider 3 mods TC's: ITAS, OI, and AA.
ORTC. Was more TC than OI at least.



fuck you all

Jun 16 2009, 8:22 pm Hercanic Post #34

STF mod creator, Modcrafters.com admin, CampaignCreations.org staff

Black Dream, I like that you're try a different HUD layout. However, where is the Menu button? =oP If I remember right, I think it's attached with the portrait block.




Feb 20 2010, 5:13 am stickynote Post #35



How do you change the console and reorganize the icons/portrait?



None.

Feb 20 2010, 5:42 am Jack Post #36

>be faceless void >mfw I have no face

Bin editing, IIRC.



Red classic.

"In short, their absurdities are so extreme that it is painful even to quote them."

Feb 20 2010, 5:57 am stickynote Post #37



How do you do that?



None.

Feb 20 2010, 6:00 am Jack Post #38

>be faceless void >mfw I have no face

Use binEdit 2: http://farty1billion.dyndns.org/dl.php?f=BinEdit2_01-04.rar



Red classic.

"In short, their absurdities are so extreme that it is painful even to quote them."

Feb 20 2010, 7:09 am Corbo Post #39

ALL PRAISE YOUR SUPREME LORD CORBO

Note that it will most likely create a lot of black blocks when you rearrange things like portraits. I have no idea how he did it to not have those black blocks I got once while editing the console.

Post has been edited 1 time(s), last time on Feb 20 2010, 5:53 pm by Heidi Klum.



fuck you all

Feb 20 2010, 8:16 am Jack Post #40

>be faceless void >mfw I have no face

Is there not an image somewhere that controls the black underlay mask?



Red classic.

"In short, their absurdities are so extreme that it is painful even to quote them."

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[2026-7-18. : 2:27 am]
Symmetry -- https://staredit.net/topic/18903/ THE REVIEWS ARE HERE! "ok these are pretty good memes" - ssj9Kevin
[2026-7-17. : 2:58 pm]
Ultraviolet -- Symmetry
Symmetry shouted: Man I wish we had this tech back in the day when people played ums lmao
fr fr
[2026-7-17. : 2:39 am]
Symmetry -- Man I wish we had this tech back in the day when people played ums lmao
[2026-7-16. : 6:28 am]
NudeRaider -- EUD actions, specifically. The conditions remained. Today we can even have actions again, but they're all virtualized/whitelisted (not sure on the actual technical implementation) so you can only use them for specific intended purposed, not arbitrary code injections.
[2026-7-16. : 6:26 am]
NudeRaider -- I mean yes, maps - through EUDs - were theoretically able to do that as well, but that was patched quickly.
[2026-7-16. : 6:25 am]
NudeRaider -- Symmetry
Symmetry shouted: Ohhh imagine a SC map that could delete itself
not the map, the editor
[2026-7-16. : 2:28 am]
Symmetry -- I vaguely remember Voy doing some ACE back in the day, but I had no idea EUDs could do that kind of shit. I am very much catching up on the technology
[2026-7-16. : 2:28 am]
Symmetry -- Ohhh imagine a SC map that could delete itself
[2026-7-15. : 8:51 pm]
NudeRaider -- Symmetry
Symmetry shouted: NudeRaider Is EUD editor capable of writing shit onto the player's harddrive? That seems like it would be dangerous
yeah an editor that isn't allowed to write files sounds rather pointless, so I'd assume it can. Like most other programs too btw. and yes, obviously that's dangerous, but also kinda necessary. MS introduced that virtualization for exactly that reason.
[2026-7-15. : 4:10 am]
Ultraviolet -- I don't think so. I think they shut that shit down after 1.16, maybe even earlier
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