Staredit Network > Forums > SC1 UMS Theory and Ideas > Topic: Lift defense?!
Lift defense?!
Jun 10 2010, 11:28 am
By: Aristocrat  

Jun 10 2010, 11:28 am Aristocrat Post #1



Azrael reminded me of this glitch yesterday and I thought it might be a decent idea for a defense map; give players a short period of time to continuously lift buildings somewhere so that they move north, and depending on how far they go they gain units to defend with.

Would this work? I've noticed that the glitched upwards movement is inconsistent, but have no idea what causes it.

Post has been edited 4 time(s), last time on Aug 7 2011, 2:21 am by Aristocrat.



None.

Jun 10 2010, 3:11 pm Sacrieur Post #2

Still Napping

I like the idea =D



None.

Jun 10 2010, 7:23 pm Azrael Post #3



What makes it happen erratically is how quickly the map detects that it lifted off.

Here is an example map where it will work 100% of the time. Use this method, and then, LIFT DEFENSE! :D

Attachments:
Lift.scx
Hits: 5 Size: 48.71kb




Jun 11 2010, 4:50 pm Azrael Post #4



Is this almost done I want to play :0_0:




Oct 2 2010, 8:04 pm Azrael Post #5



Is this finished yet? :awesome:




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