Staredit Network > Forums > SC2 Custom Maps > Topic: Pery To Predator
Pery To Predator
May 27 2010, 11:21 pm
By: MuffinLove  

May 27 2010, 11:21 pm MuffinLove Post #1



Not much to say, Discuss/Elaborate on this Concept .
(get bigger by eating smaller "units" and dodging the larger ones)

Comments appreciated.

Post has been edited 3 time(s), last time on May 27 2010, 11:32 pm by MuffinLove.



None.

May 27 2010, 11:24 pm MuffinLove Post #2





Again share any game ideas you might have.



None.

May 27 2010, 11:25 pm ImagoDeo Post #3



Interesting idea. There's already something like this: http://www.staredit.net/topic/11064/



None.

May 28 2010, 12:31 am DavidJCobb Post #4



But does Baneling involve dodging large ones?



None.

May 28 2010, 3:56 am ImagoDeo Post #5



Quote from MuffinLove


Again share any game ideas you might have.

Well, I was thinking about this further. Say you had two modes: Red and Blue. So did your enemies. Red eats smaller enemies to grow larger, Blue eats larger enemies to grow smaller. You can switch between forms but only a certain number of times, like if it's a consumable or perhaps it could be based on an energy source. You could even make this into a PvP game, but it'd have to be much more in-depth and dynamic than that for a really interesting game with replay value.



None.

Jun 1 2010, 8:50 pm UnholyUrine Post #6



Sure.. why not..

Anyway to change + detect Unit sizes?



None.

Jun 1 2010, 9:16 pm Temp Post #7



Test map, there is a bug where the smallest unit can attack others for some reason but I need to leave right now so I will figure it out later.

Attachments:
Blobs.SC2Map
Hits: 3 Size: 46.17kb



None.

Jun 3 2010, 9:00 pm MuffinLove Post #8



thnx temp will try out.



None.

Options
  Back to forum
Please log in to reply to this topic or to report it.
Members in this topic: None.
[11:38 pm]
Symmetry -- :wob:
[2026-6-21. : 4:56 am]
Ultraviolet -- I suppose we'll likely never know, but my guess would be that they already saw it operating successfully and there was no monetary incentive to finish the original work. And the dev cycle in old school Blizzard was so hectic, it's possible it just got forgotten about after the original game got released. Plus there's an element of existing MPQ files that were packaged with the original discs becoming outdated if they updated it. And it's not like they remade the original MPQs, they just made new ones for BW specifically
[2026-6-21. : 4:26 am]
Oh_Man -- so that makes me think maybe the theory they are unfinished is not true and its a deliberate design decision, coz why not finish them wen ur making brood war?
[2026-6-21. : 4:25 am]
Oh_Man -- the thing is thos buildings are from classic. that means they went ahead and made brood war without ever finishing the 'unfinished' buildings
[2026-6-20. : 6:15 pm]
Ultraviolet -- Yeah he's talked about a lot of that stuff in his casts before. It seems plausible. Especially knowing how Blizzard of yesteryear operated.
[2026-6-20. : 3:47 pm]
NudeRaider -- to clarify: couldn't recall the behavior for every single Protoss building but I was aware the disparity exists.
[2026-6-20. : 3:43 pm]
NudeRaider -- Contained nothing new for me. Didn't know all building's behavior, but very much all unit's. Also Terran balance whine - also nothing new :lol:
[2026-6-19. : 9:57 am]
Oh_Man -- makes me wonder if SEN knows anything about the topic
[2026-6-19. : 9:57 am]
Oh_Man -- artosis dropped pretty interesting vid: https://youtu.be/EqZHB8Blra4
[2026-6-18. : 5:01 pm]
Ultraviolet -- :wob:
Please log in to shout.


Members Online: DarkenedFantasies