Staredit Network > Forums > SC2 General Discussion > Topic: Sc2 known Bugs!
Sc2 known Bugs!
Apr 4 2010, 12:20 am
By: Devourer  

Apr 4 2010, 12:20 am Devourer Post #1

Hello

So, post here sc2 bugs you have found out.
While paused, you can rightclick the minimap, causing to create many sprites of mapclicks:
http://img51.imageshack.us/img51/4379/sc2bug.png




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Apr 4 2010, 4:26 am OlimarandLouie Post #2



Each one of those arrows represents a nuclear missile being launched.



None.

Apr 4 2010, 4:32 am Centreri Post #3

Relatively ancient and inactive

That is very awesome-looking.



None.

Apr 4 2010, 4:36 am DavidJCobb Post #4



It's like a big forest of tiny, two-dimensional trees! :D



None.

Apr 4 2010, 6:54 am MasterJohnny Post #5



It looks like wc3 trees trying to take over SC2's superior graphics. :bleh:

I dunno any bugs as I am on the crack. I just hate the AI.



I am a Mathematician Computer Scientist Logic user Person who does not need to use AI

Apr 5 2010, 1:07 pm Devourer Post #6

Hello

Yea it's quite fun. If you resume the game they all are playing their animation, is quite fun :D
So, noone else got any bug? :(



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Apr 5 2010, 9:57 pm XGenesis Post #7



If I had a key, I would try to find one :(
And I'm not into the illegal junk :><:



None.

Apr 6 2010, 1:17 am DavidJCobb Post #8



I wonder... Do commands issued via the paused mini-map actually get obeyed when the game is unpaused? If so, it may have a lightswitch effect... If it's at all possible, see if you can order a worker to build on top of an existing building while the game is paused.



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Apr 6 2010, 7:01 pm Heinermann Post #9

memes memes memes memes memes memes memes memes memes memes memes memes memes memes memes memes memes memes memes memes memes memes memes memes memes

Minimap squares(representing units) will start to disappear when you get near the 2000 unit mark. (Observed in the first version of the beta)




Apr 9 2010, 11:51 pm Vi3t-X Post #10



Game randomly crashes upon internet disconnect.



None.

Apr 10 2010, 4:00 pm Devourer Post #11

Hello

Some stuff we manged to do when having many overlords, overseers and mutalisks.

Many units in one cornor :D


Stacked overlords are causing light oO, probably because of the smoke


Even more impressive :)



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Apr 11 2010, 7:51 pm Tempz Post #12



whats the 3rd image?



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Apr 12 2010, 8:37 am Sixen Post #13



Quote from Tempz
whats the 3rd image?
Absolutely nothing, it looks so cool.



None.

May 23 2010, 10:51 pm Apos Post #14

I order you to forgive yourself!

That happened after I somehow got dropped. I clicked the surrender button but it didn't bring me back to the score screen. Now, each time I order a unit, the image freezes. Here is how it looks:





May 23 2010, 10:55 pm Devourer Post #15

Hello

Quote from Sixen
Quote from Tempz
whats the 3rd image?
Absolutely nothing, it looks so cool.
Stacked overlords form different players (=different smoke colors) :)



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[06:39 pm]
Vrael -- 6000 apm near perfect focus fire is yikes
[06:38 pm]
Vrael -- paralyze was metaphorically speaking, paralyzed
[06:38 pm]
Vrael -- wasnt even that really, they 6000 apm just made the terran army so much more value/$ that the extra economy didnt matter
[01:58 pm]
NudeRaider -- NudeRaider
NudeRaider shouted: Oh_Man nothing too special tbh. the human player wasn't ready to combat the push that stretched almost the whole map. So this game means nothing. We'll have to see how it goes once the humans have adjusted for its unorthodox strategies.
they basically lost most of their army in one big battle and didn't have the time and production to leverage the economic advantage and come back from that blow.
[01:55 pm]
NudeRaider -- Oh_Man
Oh_Man shouted: https://youtu.be/1vsTqNwHquE omg guys it's happening. ITS HAPPENING. EVERONY STAY CALM. STAY F:wob::wob:CKING CALM!
not sure why you are so hyped, when basically the same happened 7 years ago with AlphaStar on SC2.
[01:53 pm]
NudeRaider -- Oh_Man
Oh_Man shouted: 6000 apm XD, i dont even understand how it culd came back wen it was 5 base vs 2
nothing too special tbh. the human player wasn't ready to combat the push that stretched almost the whole map. So this game means nothing. We'll have to see how it goes once the humans have adjusted for its unorthodox strategies.
[10:59 am]
NimoStar -- "Sick" is the appropriate word for the disease that AI is foisting upon our society. Repent, ye sinners!
[06:32 am]
Ultraviolet -- that was pretty sick lol
[02:55 am]
Oh_Man -- 6000 apm XD, i dont even understand how it culd came back wen it was 5 base vs 2
[02:42 am]
Symmetry -- 'twas only a matter of time
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