Since I couldn't find any FFA paintball scenarios I decided to create one.
I included triggers for a civilian to buy units. They do work. However, in order for me to try them, I included a trigger to raise my minerals to 50 and several enemy units to check counters. Minerals drop to 5 at the beginning of the game.
A defiler chooses between a marine or a ghost as the main character. The unit appears as intended and upon death, just as planned it re spawns. The second time it is killed, the unit won't re spawn.
I think there is something wrong with going to the 3rd time, because, whenever I kill a unit, 1 Vaspene Gas is supposed to be added, and it is. For the third time it stops adding gas.
Basically, I would like to get the counters to work properly. Any help is greatly appreciated.
edit: cyrrently using SC x-tra 2.6
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Post has been edited 1 time(s), last time on May 1 2010, 2:47 am by vela.
None.




. I only had one ghost and one marine every time.

