A.I Help
Apr 18 2010, 9:00 pm
By: Bioject  

Apr 18 2010, 9:00 pm Bioject Post #1



I'm curently using Expansion Zerg Campaign Insane, and it works fine.

But.. I'm using the same thing for Terran and it's awful! Expansion Terran Campaign Insane.
The comp will use only 4 SCV's to build, will not build anymore scv's, will not build a refinery and mine form it, he will build a factory (which i found out when using this a.i the comp starts with ore and gas). The zerg computer just destroys the terran with a breeze.

Any help to why the comp is not building or a better A.i Script for me to use? Thanks.

Keep in mind, i never edited any of the units prices, or disabled scvs. The minerals and gas are spaced out properly from the CC, so it wont mess up the A.I.



None.

Apr 18 2010, 9:19 pm LeeV18 Post #2



If you are using SCM Draft, then go to: Scenario > Map Description. From there, set which race you want the computer player to play.

For example, if you want player 3 computer to play as terran, then set the race to terran. After that, you can set the AI for the computer to "Expansion Terran Campaign Insane"



None.

Apr 18 2010, 9:32 pm Bioject Post #3



Quote from LeeV18
If you are using SCM Draft, then go to: Scenario > Map Description. From there, set which race you want the computer player to play.

For example, if you want player 3 computer to play as terran, then set the race to terran. After that, you can set the AI for the computer to "Expansion Terran Campaign Insane"



that's already been done. I forgot to mention that.. Any other ideas?



None.

Apr 18 2010, 10:23 pm LeeV18 Post #4



if you want to, can you PM me the map so I can take a look at it?



None.

Apr 18 2010, 11:11 pm NudeRaider Post #5

We can't explain the universe, just describe it; and we don't know whether our theories are true, we just know they're not wrong. >Harald Lesch

It was reported that certain terrain formations can hinder a computer's building plans. Try making the terrain very open and plain for testing purposes.




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[02:36 am]
Oh_Man -- it can pick the weakest mutalisk off from a stack of mutas - pretty OP
[02:30 am]
Oh_Man -- against zerg: https://youtu.be/PK5WD1EAnpU
[02:22 am]
Oh_Man -- another match here, way more wraiths
[02:04 am]
Oh_Man -- and templars psi storm as arty said is a strong counter to the marine med the bot was going, so the wraith was actually the correct play there
[02:04 am]
Oh_Man -- and the wraith was cloaking and going around sniping templars (which wuld be too hard to perfectly micro in a normal human game and the wraith wuld die or distract u too much trying to micro it vs doing other things)
[02:03 am]
Oh_Man -- they usually require too much micro so it's 'dumb' for a human to use them. but in the hands of the AI they become god tier, ghosts locking down goons and helping get them picked
[02:03 am]
Oh_Man -- artosis also didnt understand a couple of its plays, coz they make no sense for a human, but they did for the AI. The wraith and the ghost for example
[02:01 am]
Oh_Man -- it's issuing orders to each unit individually, so the number sounds more hype than it actually is, it's just an artifact of it not being able to use control groups
[02:01 am]
Oh_Man -- also the 6000 APM is kind of a fake/incorrect number, which is xplained by the AI maker in the comments. it's not using control groups, it doesnt have that functionality
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