P9-12 Colors?
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Nov 4 2007, 7:10 pm
By: TristanOfVP  

Nov 4 2007, 7:10 pm TristanOfVP Post #1



Can I change the colors for players 9-12 in SCMDraft?



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Nov 4 2007, 8:32 pm Fisty Post #2



doesnt look like it.



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Nov 4 2007, 8:43 pm fritfrat Post #3



If you give a unit to P9-P12 they will retain the color from the player that it was given to from even though they will show up as their P9-P12 color on the minimap. For example, a P1 unit given to P9 will be red on the screen and green on the minimap. But no, you can't change P9-P12 colors using any editor.



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Nov 6 2007, 8:23 pm Kellimus Post #4



I'm pretty sure StarForge can do it.



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Nov 6 2007, 8:41 pm NudeRaider Post #5

We can't explain the universe, just describe it; and we don't know whether our theories are true, we just know they're not wrong. >Harald Lesch

Quote from Kellimus
I'm pretty sure StarForge can do it.
That would be a breakthrough give us a tut on how to pls.

Post has been edited 2 time(s), last time on Nov 6 2007, 9:11 pm by NudeRaider.




Nov 7 2007, 1:34 am Falkoner Post #6



StarForge looks like it can do it, but it cannot, the players retain the same default color, but you can always do as fritfrat said and give their units to other players, then give them back, since they are just like player 12 in how they retain the color, but they do not retain the alliances like player 12 does.



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Nov 10 2007, 11:14 pm MagmaBlade Post #7



SCM Draft 2 can.
you can set which players are which colors




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Nov 10 2007, 11:20 pm Falkoner Post #8



Not Players 9-12....



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Nov 11 2007, 8:24 am iXenox Post #9



Quote from Falkoner
StarForge looks like it can do it, but it cannot, the players retain the same default color, but you can always do as fritfrat said and give their units to other players, then give them back, since they are just like player 12 in how they retain the color, but they do not retain the alliances like player 12 does.

Correction... Starforge CAN do it, however if your map was saved in SCMDraft first, not gonna happen.



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Nov 11 2007, 9:28 am Twitch Post #10



Quote from iXenox
Quote from Falkoner
StarForge looks like it can do it, but it cannot, the players retain the same default color, but you can always do as fritfrat said and give their units to other players, then give them back, since they are just like player 12 in how they retain the color, but they do not retain the alliances like player 12 does.

Correction... Starforge CAN do it, however if your map was saved in SCMDraft first, not gonna happen.
Show us a map with it done and we will talk until then you don't know what you are talking about.



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Nov 11 2007, 12:08 pm NudeRaider Post #11

We can't explain the universe, just describe it; and we don't know whether our theories are true, we just know they're not wrong. >Harald Lesch

Yeah... quit telling us SF CAN, but show us HOW TO!!! Saying "I know a secret but I won't tell it to anyone" doesn't help us.




Nov 11 2007, 8:23 pm iXenox Post #12



Hmm apparently you can't do it outright, however u can use the give/giveback method stated above.



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Nov 11 2007, 9:24 pm MindArchon Post #13



It's obviously not possible when in the scenario.chk there's only byte values for 8 PLAYERS.



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Nov 12 2007, 12:42 am Falkoner Post #14



Okay, it's not possible, but they can retain colors from other player's units given to them, leave it at that.



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Nov 12 2007, 2:37 am TristanOfVP Post #15



Looks like my question stirred up some controversy! :omfg:



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Nov 12 2007, 2:39 am Demented Shaman Post #16



Quote from TristanOfVP
Looks like my question stirred up some controversy! :omfg:
No, only stupidity. This thread should have been over at the third post.



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Nov 12 2007, 8:09 am Twitch Post #17



Quote from devilesk
Quote from TristanOfVP
Looks like my question stirred up some controversy! :omfg:
No, only stupidity. This thread should have been over at the third post.
Yeah you are quite right but,you know who started some crap.



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Nov 12 2007, 9:43 am Demented Shaman Post #18



Quote from Twitch
Quote from devilesk
Quote from TristanOfVP
Looks like my question stirred up some controversy! :omfg:
No, only stupidity. This thread should have been over at the third post.
Yeah you are quite right but,you know who started some crap.
Even though Kellimus made the first ignorant reply, it could have been any one of the other people who responded later with the same ignorance that could started it. It's a snowball effect. It only takes one person to question something and then everyone else will reply with their own belief while no one knows what they're talking about.



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[2026-7-18. : 2:27 am]
Symmetry -- https://staredit.net/topic/18903/ THE REVIEWS ARE HERE! "ok these are pretty good memes" - ssj9Kevin
[2026-7-17. : 2:58 pm]
Ultraviolet -- Symmetry
Symmetry shouted: Man I wish we had this tech back in the day when people played ums lmao
fr fr
[2026-7-17. : 2:39 am]
Symmetry -- Man I wish we had this tech back in the day when people played ums lmao
[2026-7-16. : 6:28 am]
NudeRaider -- EUD actions, specifically. The conditions remained. Today we can even have actions again, but they're all virtualized/whitelisted (not sure on the actual technical implementation) so you can only use them for specific intended purposed, not arbitrary code injections.
[2026-7-16. : 6:26 am]
NudeRaider -- I mean yes, maps - through EUDs - were theoretically able to do that as well, but that was patched quickly.
[2026-7-16. : 6:25 am]
NudeRaider -- Symmetry
Symmetry shouted: Ohhh imagine a SC map that could delete itself
not the map, the editor
[2026-7-16. : 2:28 am]
Symmetry -- I vaguely remember Voy doing some ACE back in the day, but I had no idea EUDs could do that kind of shit. I am very much catching up on the technology
[2026-7-16. : 2:28 am]
Symmetry -- Ohhh imagine a SC map that could delete itself
[2026-7-15. : 8:51 pm]
NudeRaider -- Symmetry
Symmetry shouted: NudeRaider Is EUD editor capable of writing shit onto the player's harddrive? That seems like it would be dangerous
yeah an editor that isn't allowed to write files sounds rather pointless, so I'd assume it can. Like most other programs too btw. and yes, obviously that's dangerous, but also kinda necessary. MS introduced that virtualization for exactly that reason.
[2026-7-15. : 4:10 am]
Ultraviolet -- I don't think so. I think they shut that shit down after 1.16, maybe even earlier
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