Staredit Network > Forums > SC1 UMS Mapmaking Assistance > Topic: Creating Interceptors via Triggers
Creating Interceptors via Triggers
This topic is locked. You can no longer write replies here.
Feb 24 2010, 2:53 am
By: Palathism  

Feb 24 2010, 2:53 am Palathism Post #1



I am working on a defense map that requires triggers to create interceptors with adjusted HP/SP percentages and send them along a path.

How do I get the triggers to create the interceptors, and if it is any different, how do I order them to do things?



None.

Feb 24 2010, 3:13 am Apos Post #2

I order you to forgive yourself!

Quote
4. Thou shalt use the Wiki *, Search, and Google. You might find your answer before posting and thus not have to open a topic.
Always wanted to say that ;-)
Ordering interceptors




Feb 24 2010, 3:14 am Lethoth Post #3



First, you can't directly create an interceptor with a trigger. You need a carrier. When you have the carrier(s), place a target so they will attack, make a trigger to move the interceptors where the carriers are, to the location you want. If you want me to explain everything, I'd be happy to, but I need your answer. Anyway here's an article about it: http://www.staredit.net/wiki/Ordering_and_Using_Interceptors/Scarabs
As I said, if you need my personal help I would make a test map too if you want.



None.

Feb 24 2010, 3:19 am Palathism Post #4



Quote
First, you can't directly create an interceptor with a trigger. You need a carrier. When you have the carrier(s), place a target so they will attack, make a trigger to move the interceptors where the carriers are, to the location you want. If you want me to explain everything, I'd be happy to, but I need your answer. Anyway here's an article about it: http://www.staredit.net/wiki/Ordering_and_Using_Interceptors/Scarabs
As I said, if you need my personal help I would make a test map too if you want.

Thank you very much, Lethoth. You've been of great help!



None.

Feb 24 2010, 3:20 am Lethoth Post #5



I'm glad I can help, so will you need a test map or anything else?



None.

Feb 24 2010, 3:25 am Palathism Post #6



I like to mess with triggers myself, find out how they work for myself and such.
I just know I've seen maps using them in that manner and I couldn't get it working right.
From what I knew and what I got from 5 seconds of reading that wiki, it's working :D

Thank you again!



None.

Options
  Back to forum
Please log in to reply to this topic or to report it.
Members in this topic: None.
[02:41 am]
Oh_Man -- i used to play TF2 competitive in that clan, and also was PR manager (ie: i wrote all the website posts)
[02:41 am]
Oh_Man -- another fun fact iaguz actually joined the clan i was part of - Frenetic Array
[02:40 am]
Symmetry -- Human memory is a fragile, fallible thing
[02:39 am]
Oh_Man -- i realised all his shit was halluc and i wiped out his measly army of fake hallucs and he called GG - yeah thts wat actually happened damn false memory strikes again
[02:38 am]
Oh_Man -- i was zerg, the toss guy did a bunch of hallucinates, and i was like, welp, i guess i'm dead, but i have that mindset of never giving up, so attacked him anyway, then tht was wen
[02:38 am]
Oh_Man -- coz i was actually a zerg main, so wat ACTUALLY happened was a complete reverse of this
[02:37 am]
Oh_Man -- i found an old comment of mine i actually think the idra thing over-ride my own memory
[02:22 am]
Symmetry -- was it idra
[01:52 am]
NudeRaider -- Oh_Man
Oh_Man shouted: and i went on to win the tournament, and a pair of steelseries headphones. i even reember how i won the final match - hallucinated a fck-tonne of units and my opponent thought i had way more than he did and GGed
classic
[02:56 pm]
Oh_Man -- long story short - patience is a virtue!
Please log in to shout.


Members Online: Oh_Man, Symmetry