I'm trying to make a rpg game of where you are either humans or wolves. The problem is that when a wolf (Zerg unit) attacks a Rynadon (Neutral critter), the player recieves 100 ore for every kill. How can I make this work?
Anmor23
None.
I'm trying to make a rpg game of where you are either humans or wolves. The problem is that when a wolf (Zerg unit) attacks a Rynadon (Neutral critter), the player recieves 100 ore for every kill. How can I make this work?
Anmor23
First of: wrong forum, I'll move this topic for you.
Use killscore. Player got X kill score -> subtract X kill score -> add ores -> prserver trigger.
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is that on the old version of Starcraft map editor?
None.
Now, addressing your question:
Kills to Cash
Post has been edited 1 time(s), last time on Feb 21 2010, 5:21 pm by NudeRaider. Reason: you're not a moderator
None.
is that on the old version of Starcraft map editor?
Yes, I'm pretty sure but I recommend using
http://www.staredit.net/files/7/ (Scmdraft, you can download it here).
Please report errors in the Staredit.Network forum.