Staredit Network > Forums > SC1 UMS Mapmaking Assistance > Topic: Computer Upgrading
Computer Upgrading
Jan 31 2010, 10:40 pm
By: Kimaru  

Jan 31 2010, 10:40 pm Kimaru Post #1



Like, the title says, is there ANY way I can get the computer to upgrade? I've seen them upgrade a few times in my RPG maps when they're running AI scripts, but is there absolutely no other way?



None.

Jan 31 2010, 10:43 pm Neki Post #2



http://www.staredit.net/topic/5332/ Is the only thread that I saw that related to this. No other easy way yet that we've found. You can use several different players with the same colour with different upgrades to imitate "upgrading", but that takes player slots. You can also use new units, but that takes up units too. I usually go with the different players method.



None.

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[03:02 am]
Vrael -- which does reduce down to the same tradeoff I mentioned below, aka trading APM for time, but still interesting
[03:01 am]
Vrael -- and while the reaver was reloading it used that time to aggregate enough marine/tank to fend it off
[03:01 am]
Vrael -- like its micro vs one of the in-base reaver drops was pretty insane, basically it made the reaver spend 1 scarab per unit instead of 1 scarab for many workers/units
[02:58 am]
Vrael -- all the stuff I've said below is based on the actual gameplay vs some strong human performers, seems like the bot just has unfair advantages, but its also doing some cool stuff
[02:57 am]
Vrael -- NimoStar
NimoStar shouted: If its any consolation, the human brain would still mop the floor with this bot if it wasn't limited by the mechanical interface
I mean human brains trained the bot too, its not completely infeasible for the bot to actually be strong in certain scenarios
[10:13 pm]
Oh_Man -- No APM in chess. Computer just outthinks the human by seeing more moves ahead and more permutations
[10:12 pm]
Oh_Man -- U reckon? Kasparov waa defeated by computer decades ago
[05:47 pm]
NimoStar -- If its any consolation, the human brain would still mop the floor with this bot if it wasn't limited by the mechanical interface
[05:34 pm]
NimoStar -- Well. The bot didn't come up with any new strategy. It just has superhuman micro. Hard to beat that. I reckon even the simplest dedicated chess engines are unbeatable for humans now.
[02:13 pm]
Oh_Man -- all g
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